Could Not Init Sound — X-Plane 9

был 9, обновился до последней небеты -9 22 вроде

log.txt for X-Plane 9.22rc1 X-Plane 92201 compiled on Dec  4 2008 12:56:02

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If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.

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Windows 5.1 (build 2600/2) Service Pack 3
CPU type: 586
Physical Memory: 1073070080
CPU 0:         Intel® Pentium® M processor 1.86GHz  Speed (mhz): 1866

X-System folder:’D:X-Plane 9/’, case sensitive=0

OpenGL Vendor    : ATI Technologies Inc.
OpenGL Render    : Radeon X700 Series
OpenGL Version   : 2.1.8494 Release (210)
OpenGL Extensions: GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
use_vsync1       : 0
use_vsync2       : 0
tex_clamp_avail  : 1
add_env_avail    : 1
combine_avail    : 1
dis_fog_avail    : 0
tex_comp_avail   : 1
vbo_avail        : 1
pbo_avail        : 1
vprog_avail      : 1 (256)
fprog_avail      : 1 (1024/512/512/4)
automini_avail   : 1
aniso_avail      : 1
fsaa_avail       : 1
sprites_avail    : 1
depth_tex_avail  : 1
occlude_avail    : 1
shad_objs_avail  : 1
vshader_avail    : 1 (16/512/44/16/0/512)
fshader_avail    : 1 (512)
gshader_avail    : 0
buniform_avail   : 0
glsl_avail       : 1 (1.20)
framebuf_avail   : 1
sblend_avail     : 1
tex_float_avail  : 1
packed_stencil   : 1
threaded_avail   : 1
first-gen shaders: 0
max tex units    : 8 (16/8)
max iso filtering: 16.000000
max texture size : 2048
max point size   : 63.000000
CPU count        : 1
Fetching plugins for D:X-Plane 9Resourcesplugins

Loaded: D:X-Plane 9ResourcespluginsPluginAdminwin.xpl.

OK check MemoryLog.txt! I just sent him a dump from This is the dump_mem_stats call from the following code: if(type==t_exit || type == t_alert || recursive_error)

Could not init sound!
DSERR_NODRIVER

(soun.cpp line 838)

помогите что делать? ((

Ответов: 2

У меня после обновления до 9.22rc1 вылет на стадии загрузки.

Windows 6.0 (build 6001/2) Service Pack 1
CPU type: 586
Physical Memory: 3152474112
CPU 0: Intel® Core™2 CPU          6600  @ 2.40GHz  Speed (mhz): 2698
CPU 0: Intel® Core™2 CPU          6600  @ 2.40GHz  Speed (mhz): 2698

X-System folder:’D:X-Plane 9/X-Plane 9/’, case sensitive=0

OpenGL Vendor    : ATI Technologies Inc.
OpenGL Render    : Radeon X1900 Series
OpenGL Version   : 2.1.8395 Release (210)
OpenGL Extensions: GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
use_vsync1       : 0
use_vsync2       : 0
tex_clamp_avail  : 1
add_env_avail    : 1
combine_avail    : 1
dis_fog_avail    : 0
tex_comp_avail   : 1
vbo_avail        : 1
pbo_avail        : 1
vprog_avail      : 1 (1024)
fprog_avail      : 1 (1024/512/512/128)
automini_avail   : 1
aniso_avail      : 1
fsaa_avail       : 1
sprites_avail    : 1
depth_tex_avail  : 1
occlude_avail    : 1
shad_objs_avail  : 1
vshader_avail    : 1 (16/512/44/16/0/512)
fshader_avail    : 1 (512)
gshader_avail    : 0
buniform_avail   : 0
glsl_avail       : 1 (1.20)
framebuf_avail   : 1
sblend_avail     : 1
tex_float_avail  : 1
packed_stencil   : 1
threaded_avail   : 1
first-gen shaders: 0
max tex units    : 8 (16/8)
max iso filtering: 16.000000
max texture size : 4096
max point size   : 63.000000
CPU count        : 2
Fetching plugins for D:X-Plane 9X-Plane 9Resourcesplugins

Loaded: D:X-Plane 9X-Plane 9ResourcespluginsPluginAdminwin.xpl.

Loaded: D:X-Plane 9X-Plane 9Resourcespluginsxpfw757_win.xpl.

I found the following scenery packages (prioritized in this order):
  0 Custom Scenery/KSBD Demo Area/
  1 Custom Scenery/LOWI Demo Area/
  2 Custom Scenery/LOWI Demo overlay/
  3 Custom Scenery/LOWI Demo terrain/
  4 Custom Scenery/Mars Demo Area/
  5 Global Scenery/-global overlays-/
  6 Global Scenery/-global terrain-/
  7 Custom Scenery/-global overlays-/
  8 Custom Scenery/-global terrain-/
  9 Resources/default scenery/700 roads/
10 Resources/default scenery/900 beaches/
11 Resources/default scenery/900 europe objects/
12 Resources/default scenery/900 forests/
13 Resources/default scenery/900 red terrain/
14 Resources/default scenery/900 roads/
15 Resources/default scenery/900 us objects/
16 Resources/default scenery/900 world object placeholders/
17 Resources/default scenery/900 world terrain/
18 Resources/default scenery/default apt dat/
19 Resources/default scenery/sim objects/

Starting scenery shift at 0
DSF rotate time: 2 for 0 DSFs.
DSF load time: 389839 for file Custom Scenery/LOWI Demo overlay/Earth nav data/+40+010/+46+010.dsf
DSF load time: 1263983 for file Custom Scenery/LOWI Demo terrain/Earth nav data/+40+010/+46+010.dsf
DSF load time: 796408 for file Custom Scenery/LOWI Demo overlay/Earth nav data/+40+010/+46+011.dsf
DSF load time: 1028005 for file Custom Scenery/LOWI Demo terrain/Earth nav data/+40+010/+46+011.dsf
DSF load time: 66957 for file Custom Scenery/LOWI Demo overlay/Earth nav data/+40+010/+46+012.dsf
DSF load time: 1099239 for file Custom Scenery/LOWI Demo terrain/Earth nav data/+40+010/+46+012.dsf
DSF load time: 71048 for file Custom Scenery/LOWI Demo overlay/Earth nav data/+40+010/+47+010.dsf
DSF load time: 930730 for file Custom Scenery/LOWI Demo terrain/Earth nav data/+40+010/+47+010.dsf
DSF load time: 802859 for file Custom Scenery/LOWI Demo Area/Earth nav data/+40+010/+47+011.dsf
DSF load time: 85427 for file Custom Scenery/LOWI Demo overlay/Earth nav data/+40+010/+47+011.dsf
DSF load time: 1002657 for file Custom Scenery/LOWI Demo terrain/Earth nav data/+40+010/+47+011.dsf
DSF load time: 74220 for file Custom Scenery/LOWI Demo overlay/Earth nav data/+40+010/+47+012.dsf
DSF load time: 1032404 for file Custom Scenery/LOWI Demo terrain/Earth nav data/+40+010/+47+012.dsf
This application has crashed.  Please send the file crash_log.txt to Laminar Research. Что это и как это обойти?

После обновления всё прекрасно работало, а теперь не запускается.

Сообщение отредактировал Aleks82: 03 April 2009 — 23:46

Похоже атишные дрова воду мутят.
В первом пишет что звук врубить не может,
похоже что directX обвалился или звуковуха.

Во втором сложно сказать,
мож из-за висты, или ещё что.
Я вислой не пользуюсь, подсказать не могу.