EGLL — London Heathrow от Origami Studio — Сценарии для X-Plane 12

Origami Studio выпустили сценарий EGLL — London Heathrow.

Ключевые функции:
— Custom made Terminals, including Terminal 5 with 3D interior effect, and Terminals 4, 3 and 2;
— Custom static ground vehicles;
— Custom ground markings and taxi signage;
— Aggressive optimisation including model LODs and texture compression;
— X-Plane 12 tailored weather maps, see rain, snow and ice accumulate correctly;
— SAM Jetway integration with custom sound.

Приобрести можно здесь





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Ответов: 1

Обновился сценарий аэропорта EGLL — London Heathrow от Origami Studio до версии 1.1.

Обновление доступно только для X-Plane 12, версия для X-Plane 11 осталась без изменений.

Официальный changelog:
— Mototok added to BetterPushback;
— VDGS preperations (animations are figured out, it’s just defining aircraft positions, which should be next update);
— Dumb billboards on T2 fixed;
— Fixed texture flickering on jetways;
— fixed floating hoses on jetways;
— We no longer cheat with apron-flood spills, should originate from a light source. This should prep them for volumnetric lights;
— Spill lights adjusted for new XP exposure;
— Radius of spill lights increased (This is expected to cause an FPS decrease);
— Mercury light size reduced;
— Removed some of the T5 Glass transparency hacks (This does mean clouds won’t be able to render behind glass. In return, this improves artefacts, reflections, lighting and performance);
— Construction crew ordered off Taxiway K (Stands 234 and 235 have insufficient data, and are blocked off untill I can obtain more info);
— Better lighting on cargo area;
— Concrete now has normals;
— Added missing radar.