SBUILDERX 3.15
**************

The files contained in the archive SBX315.zip solve some
problems found when running SBuilderX 3.14 on Windows 10
operating systems. A full repository of the source code
can be found in:

https://github.com/LuisVSa/SBuilderX

SBuilderX 3.15 does not relay on any external DLL file to
read and write Esri shape files. A relevant number of
known bugs have been corrected as well as some enhancements
have been added.


INSTALLATION
************

You need to have a complete and running version of SBuilderX
3.14 installed in your system. Then you simply replace/add
the files contained in the present archive. It is advisable
that you create a backup copy of the files that will be
replaced by the present ones. A set of plugins for different
Tile Servers is included. The DLLs are of the anyCPU type
and were written by Richard Ludowise.



REQUIREMENTS
************

SBuilderX 3.15 is a Visual Basic programme and requires that
you have .NET Framework 4.7 installed in your system. If you have
not it installed, you can get it here:

https://www.microsoft.com/net/framework/versions/net47

DirectX3D version 9 also needs to exist in your system.


LIMITATIONS
***********

SBuilderX 3.15 was compiled with AnyCPU as target. Therefore it
runs as a 64-bit process on x64 machines and as a 32-bit process
on x86 machines. However, it uses slimDX.dll for which there
is no anyCPU version. If you are running on a x64 machine you need
to do nothing. If you are running on a x86 machine you should make
a backup copy of the file slimDX.dll and then rename the file
slimDX-x86.dll to slimDX.dll.