FS9 Custom Objects 1 for EZ-Scenery
Compiled by Sidney Schwartz
sidney.schwartz@comcast.net

***What is this?***
FS9 custom objects are scattered throughout various object libraries that are associated with specific cities. (For example Scenery/Namw/scenery/seattl.bgl.) These are most of the custom objects I could in the Namw, Name, Namc, Eure, Eurw and Asia scenery files.

I hope this library will be of use to other EZ-Scenery designers. It will also be required for some of the sceneries I will be creating using EZ-Scenery and sharing with others. 

Remember that if you use objects from this library in scenery you create, anyone else who wants to use your scenery must also have this library.

Remember also that EZ-Scenery users can edit the txt file to assign any labels they want to the objects in this library. Just don't change any of the GUID's (the long numbers).


***Installation***
1. Unzip "FS9 custom objects SS 1.zip" into a temporary folder.

2. Move fs9_custom_objects_SS_1.bgl, fs9_custom_objects_SS_1.txt, and fs9_custom_objects_SS_1.xml into your FS9/Addon Scenery/Scenery folder. 

3. Move all bmp files into your FS9/Addon Scenery/Texture folder.

Or, if you are familiar with how to create your own scenery folders in FS9 you can install these files in any active scenery folder. 

***File information***
fs9_custom_objects_SS_1.bgl is the custom objects. This is all you need to have in order to use scenery files that call for it.

fs9_custom_objects_SS_1.txt is for users of EZ-Scenery. It  is the list of object names that will be displayed in EZ-Scenery when the fs9_custom_objects_SS_1.bgl library is selected. If you are not using EZ-Scenery you don't need this file, but it won't hurt anything to leave it where it is.

fs9_custom_objects_SS_1.xml is for scenery designers who use xml files to place objects. You probably won't need it but it won't hurt anything to leave it where it is.

***Term of use***
For use only in freeware scenery created for use in FS9. Thank you.
