     :
HCMO -   ;
Addon -   ;
Default with water (backup) -    ,    .

:
1)  HCMO.rar    (     Microsoft Flight Simulator X -       ).
2)     .
________
3)   ,  .    ,      .  :
    )  Tropic_water    (,          . 
              ,     , 
     );
    )       terrain.cfg       Vector Textures:
    
    // Shorelines_effect
[Texture.XXX]
Name=Shorelines_effect
Color=FFC0C000
Guid={B3DEED1C-D80F-4455-BFED-50B02D9B14DB}
LegacyId=1262
Textures=
Layout=3_PLUS_4
Size=4
Effect=wavecontroller
LandClassRemapType=natural
ExcludeAutogen=Yes
RenderToTexture=Yes
RenderPriority=90000
Water=No


   [General]   DefaultTextureCount=YYY
,: XXX -     ,  YYY -   XXX+1

============================================================
   :

 :
[General]
DefaultTextureCount=383
AutogenCount=14

.........................................

// Legacy_LandWaterMask_Land_NoFlatten
[Texture.382]
Name=Legacy_LandWaterMask_Land_NoFlatten
Color=FFC36363
guid={3EC48E64-5522-449C-96C6-96F8CEBDBDE2}
FlattenMode=none
LandClassRemapType=none
ExcludeAutogen=No
RenderToTexture=No
RenderPriority=200000
Water=No

//------------------------------------------------------------------------
// autogen format
// [Autogen.id.type.variant]
//  id = id of the object specified in the "autogen" tag for the vector data
//  type = an extra identifier that allows mulitple autogenned types to be ...........................
.......................................................................

======================================================================
     :

[General]
DefaultTextureCount=384
AutogenCount=14

.............................................

// Legacy_LandWaterMask_Land_NoFlatten
[Texture.382]
Name=Legacy_LandWaterMask_Land_NoFlatten
Color=FFC36363
guid={3EC48E64-5522-449C-96C6-96F8CEBDBDE2}
FlattenMode=none
LandClassRemapType=none
ExcludeAutogen=No
RenderToTexture=No
RenderPriority=200000
Water=No

// Shorelines_effect
[Texture.383]
Name=Shorelines_effect
Color=FFC0C000
Guid={B3DEED1C-D80F-4455-BFED-50B02D9B14DB}
LegacyId=1262
Textures=
Layout=3_PLUS_4
Size=4
Effect=wavecontroller
LandClassRemapType=natural
ExcludeAutogen=Yes
RenderToTexture=Yes
RenderPriority=90000
Water=No

//------------------------------------------------------------------------
// autogen format
// [Autogen.id.type.variant]
//  id = id of the object specified in the "autogen" tag for the vector data
//  type = an extra identifier that allows mulitple autogenned types to be................................
.......................................................
