UMMS_Minsk2_2014_FSX_P3Dv2_v1.1
Welcome   !
          "   2 (UMMS)"
http://www.avsim.su/f/fsx-scenarii-83/mezhdunarodniy-aeroport-minsk-2-umms-33575.html?action=comments&hl=%D0%9C%D0%B8%D0%BD%D1%81%D0%BA-2
    "tangereg"
    "tangereg"
      "tangereg"
        "tangereg"
         "shar0504"
 LandClass  .
    DX10.
 
            ""  "" 
     ORBX,FTX GLOBAL   v1.2
  1.1:   ,   -     

   http://www.youtube.com/watch?v=EadT4AqG7F8   "Zorgair".    !
         "bagazhnik"  "Savel" - .
   .
     :
RVV1973  : 410012439652040 (-)
tangereg :  

:

      .     Scenery-World-Scenery          .

         ,        "Green_Perron_lm.bgl"   scenery            .            .
      
lm_PerL_lm.bmp
lm_PerL11_lm.bmp
lm_PerL13_lm.bmp

      "UMMS_Minsk2_2014_FSX \ scenery\ Season"      ,  "tree_UMMS.bgl"      "scenery" .       ""
   :
         SU -    
        FA - 
         WI -  
  HW -    


    P3D-P3Dv2        "_P3D_V2_adapt"

  "_Afcad_online_only"    online .    online ,     default  (ATC)    .

DX10 :
1    DX9    DX10   ,        ORBX  ,   DX10   ORBX      .
 :   DX10    "DX10 Scenery Fixer"   .
2      DX10   ,     ,   "RZM_umms.bgl"  "veh_umms.bgl"   "_____DX10_adapt".


  "_____Projekt_bild"   ,    .







UMMS_Minsk2_2014_FSX_P3Dv2_v1.1
Welcome to the brotherly Belarus!
Basic models of buildings for this scenario have been used from the script "International Airport Minsk 2 (UMMS)"
http://www.avsim.su/f/fsx-scenarii-83/mezhdunarodniy-aeroport-minsk-2-umms-33575.html?action=comments&hl=%D0%9C%D0%B8%D0%BD%D1%81%D0%BA-2
Additional models hangars made "tangereg"
Model bus ramp made "tangereg"
Original mast in repair sheds made "tangereg"
The model for the spherical searchlight masts and terminal helped make "shar0504"
Big LandClass neighborhood.
Adapting the script files for DX10.
Change of seasons
Separately for afkad online with the true state of preliminary and all parking including "A" and "B" options
Only established world textures ORBX, FTX GLOBAL not lower v1.2
Version 1.1: Fixed bugs identified, made light KDP - the model worked Alexander Scharunov

Demo movie script http://www.youtube.com/watch?v=EadT4AqG7F8 from our simklipmeykera "Zorgair". Thank you for your work and participation!
Greatly aided information and photos to create this script "bagazhnik" and "Savel" - thank you.
Read the installation instructions.
For those who wish to thank the authors for their work:
RVV1973: 410012439652040 (Yandex-money)
tangereg: refused

INSTALLATION:

Install the script according to the location of folders in height arhive.Fayl airport from my Scenery-World-Scenery you can not put if you have no problems with that.

In reality there is no airport taxiways green backlight on the platform, if you want to implement it in your script, delete "Green_Perron_lm.bgl" folder scenery and the green light will remain only where it is in the real aeroportu.Sinie lamp on taxiing too lacking in reality and their not in the script.
For the lighting color of the apron meets texture
lm_PerL_lm.bmp
lm_PerL11_lm.bmp
lm_PerL13_lm.bmp

For a change of seasons trees in the folder "UMMS_Minsk2_2014_FSX \ scenery \ Season" select the appropriate season today folder file "tree_UMMS.bgl" and replace it in the folder "scenery" stsenariya.Po default in the script file is worth the season "summer"
Seasons Change by month:
Summer SU - May June July August
Autumn FA - September
Winter WI - October April
Harsh winter HW-November December January February March


If you install the script P3D-P3Dv2 to replace the texture effects from the folder "_P3D_V2_adapt"


In the folder "_Afcad_online_only" afkad only online poletov.Ustanavlivayte it only for online operations for use with the default traffic and ATC (ATC) afkad this is not suitable.

DX10 system:
1 The script was made for DX9 and DX10 systems system is untested, all light models are made in the script on the principle ORBX street lamps, so if your DX10 adapted to ORBX lamps all should be correctly displayed.
For beginners: before using DX10 install corrective patch "DX10 Scenery Fixer" for this system.
2 If you are already DX10 instead of red diamond, and the shadows under the car black squares, replace Scenario "RZM_umms.bgl" and "veh_umms.bgl" from the folder "_____DX10_adapt".


In the folder "_____Projekt_bild" original draft script to install them will not have to.