[fltsim.0]
title=MPAI_MiG-23BN_AlgeriaAF_FM-13
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs
texture=AlgeriaAF_FM-13
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_AlgeriaAF_FM-13
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.1]
title=MPAI_MiG-23BN_AlgeriaAF_FM-31
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs2
texture=AlgeriaAF_FM-31
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_AlgeriaAF_FM-31
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.2]
title=MPAI_MiG-23BN_AlgeriaAF_FM-47
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS
texture=AlgeriaAF_FM-47
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_AlgeriaAF_FM-47
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.3]
title=MPAI_MiG-23BN_AlgeriaAF_FM-72
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS2
texture=AlgeriaAF_FM-72
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_AlgeriaAF_FM-72
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.4]
title=MPAI_MiG-23BN_BuAF_25BAP_Red_23
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Clean
texture=BuAF_25BAP_Red_23
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_BuAF_25BAP_Red_23
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.5]
title=MPAI_MiG-23BN_BuAF_25BAP_Red_30
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Drill
texture=BuAF_25BAP_Red_30
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_BuAF_25BAP_Red_30
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.6]
title=MPAI_MiG-23BN_BuAF_25BAP_Red_48
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Guided
texture=BuAF_25BAP_Red_48
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_BuAF_25BAP_Red_48
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.7]
title=MPAI_MiG-23BN_BuAF_25BAP_Red_67
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Intercept
texture=BuAF_25BAP_Red_67
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_BuAF_25BAP_Red_67
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.8]
title=MPAI_MiG-23BN_BuAF_25BAP_White_20
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Intercept2
texture=BuAF_25BAP_White_20
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_BuAF_25BAP_White_20
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.9]
title=MPAI_MiG-23BN_BuAF_25BAP_White_36
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Tanks
texture=BuAF_25BAP_White_36
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_BuAF_25BAP_White_36
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.10]
title=MPAI_MiG-23BN_BuAF_25BAP_White_49
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs
texture=BuAF_25BAP_White_49
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_BuAF_25BAP_White_49
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.11]
title=MPAI_MiG-23BN_BuAF_25BAP_White_57
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs2
texture=BuAF_25BAP_White_57
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_BuAF_25BAP_White_57
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.12]
title=MPAI_MiG-23BN_CzAF_5734
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS
texture=CzAF_5734
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_CzAF_5734
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.13]
title=MPAI_MiG-23BN_CzAF_5739
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS2
texture=CzAF_5739
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_CzAF_5739
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.14]
title=MPAI_MiG-23BN_CzAF_9142
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Clean
texture=CzAF_9142
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_CzAF_9142
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.15]
title=MPAI_MiG-23BN_CzAF_9863
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Drill
texture=CzAF_9863
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_CzAF_9863
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.16]
title=MPAI_MiG-23BN_EAF_2014
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Guided
texture=EAF_2014
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_EAF_2014
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.17]
title=MPAI_MiG-23BN_EAF_2017
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Intercept
texture=EAF_2017
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_EAF_2017
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.18]
title=MPAI_MiG-23BN_EAF_4421
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Intercept2
texture=EAF_4421
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_EAF_4421
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.19]
title=MPAI_MiG-23BN_EAF_4422
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Tanks
texture=EAF_4422
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_EAF_4422
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.20]
title=MPAI_MiG-23BN_Ethiopia_1225
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs
texture=Ethiopia_1225
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_Ethiopia_1225
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.21]
title=MPAI_MiG-23BN_Ethiopia_1228
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs2
texture=Ethiopia_1228
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_Ethiopia_1228
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.22]
title=MPAI_MiG-23BN_Ethiopia_1231
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS
texture=Ethiopia_1231
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_Ethiopia_1231
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.23]
title=MPAI_MiG-23BN_Ethiopia_1258
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS2
texture=Ethiopia_1258
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_Ethiopia_1258
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.24]
title=MPAI_MiG-23BN_Eritrea_ER-91
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Clean
texture=Eritrea_ER-91
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_Eritrea_ER-91
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.25]
title=MPAI_MiG-23BN_FAR_22
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Clean
texture=FAR_22
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FAR_22
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.26]
title=MPAI_MiG-23BN_FAR_27
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Drill
texture=FAR_27
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FAR_27
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.27]
title=MPAI_MiG-23BN_FAR_31
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Guided
texture=FAR_31
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FAR_31
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.28]
title=MPAI_MiG-23BN_FAR_32
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Intercept
texture=FAR_32
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FAR_32
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.29]
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sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Intercept2
texture=FAR_711
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FAR_711
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.30]
title=MPAI_MiG-23BN_FAR_726
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Tanks
texture=FAR_726
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FAR_726
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.31]
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sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs
texture=FAR_730
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FAR_730
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.32]
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sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs2
texture=FAR_733
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FAR_733
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.33]
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sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS
texture=FRG_20+39
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FRG_20+39
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.34]
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sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS2
texture=FRG_20+44
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FRG_20+44
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.35]
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sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Clean
texture=FRG_20+48
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FRG_20+48
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.36]
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sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Drill
texture=FRG_20+51
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_FRG_20+51
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.37]
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sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Guided
texture=IAF_10Sqn_SM207
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_10Sqn_SM207
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.38]
title=MPAI_MiG-23BN_IAF_10Sqn_SM212
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Intercept
texture=IAF_10Sqn_SM212
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_10Sqn_SM212
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.39]
title=MPAI_MiG-23BN_IAF_10Sqn_SM215
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Intercept2
texture=IAF_10Sqn_SM215
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_10Sqn_SM215
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.40]
title=MPAI_MiG-23BN_IAF_10Sqn_SM216
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Tanks
texture=IAF_10Sqn_SM216
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_10Sqn_SM216
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.41]
title=MPAI_MiG-23BN_IAF_31Sqn_SM217
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs
texture=IAF_31Sqn_SM217
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_31Sqn_SM217
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.42]
title=MPAI_MiG-23BN_IAF_31Sqn_SM220
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs2
texture=IAF_31Sqn_SM220
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_31Sqn_SM220
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.43]
title=MPAI_MiG-23BN_IAF_31Sqn_SM223
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS
texture=IAF_31Sqn_SM223
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_31Sqn_SM223
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.44]
title=MPAI_MiG-23BN_IAF_31Sqn_SM228
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS2
texture=IAF_31Sqn_SM228
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_31Sqn_SM228
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.45]
title=MPAI_MiG-23BN_IAF_221Sqn_SM262
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Clean
texture=IAF_221Sqn_SM262
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_221Sqn_SM262
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.46]
title=MPAI_MiG-23BN_IAF_221Sqn_SM265
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Drill
texture=IAF_221Sqn_SM265
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_221Sqn_SM265
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.47]
title=MPAI_MiG-23BN_IAF_221Sqn_SM272
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Guided
texture=IAF_221Sqn_SM272
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_221Sqn_SM272
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.48]
title=MPAI_MiG-23BN_IAF_221Sqn_SM273
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Intercept
texture=IAF_221Sqn_SM273
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_IAF_221Sqn_SM273
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.49]
title=MPAI_MiG-23BN_LSK_32JBG_692
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Intercept2
texture=LSK_32JBG_692
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_LSK_32JBG_692
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.50]
title=MPAI_MiG-23BN_LSK_32JBG_697
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Tanks
texture=LSK_32JBG_697
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_LSK_32JBG_697
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.51]
title=MPAI_MiG-23BN_LSK_32JBG_702
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs
texture=LSK_32JBG_702
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_LSK_32JBG_702
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.52]
title=MPAI_MiG-23BN_LSK_32JBG_719
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Bombs2
texture=LSK_32JBG_719
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_LSK_32JBG_719
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.53]
title=MPAI_MiG-23BN_SyrAF_1650
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS
texture=SyrAF_1650
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_SyrAF_1650
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.54]
title=MPAI_MiG-23BN_SyrAF_1651
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_CAS2
texture=SyrAF_1651
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_SyrAF_1651
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.55]
title=MPAI_MiG-23BN_SyrAF_1652
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Clean
texture=SyrAF_1652
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_SyrAF_1652
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.56]
title=MPAI_MiG-23BN_SyrAF_1653
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Drill
texture=SyrAF_1653
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_SyrAF_1653
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.57]
title=MPAI_MiG-23BN_USAF_4477TES
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Clean
texture=USAF_4477TES
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_USAF_4477TES
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.58]
title=MPAI_MiG-23BN_VVS_Red_33
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Guided
texture=VVS_Red_33
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_VVS_Red_33
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.59]
title=MPAI_MiG-23BN_VVS_Red_45
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Drill
texture=VVS_Red_45
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_VVS_Red_45
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.60]
title=MPAI_MiG-23BN_VVS_Red_51
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Clean
texture=VVS_Red_51
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_VVS_Red_51
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson

[fltsim.61]
title=MPAI_MiG-23BN_VVS_Red_63
sim=MPAI_MiG-23_Flogger_AI_ONLY
model=23BN_Tanks
texture=VVS_Red_63
atc_airline=FLOGGER
atc_parking_types=MIL_COMBAT
atc_parking_codes=MG23
ui_manufacturer=MPAI
ui_type=MiG-23 Flogger
ui_variation=MiG-23BN_VVS_Red_63
description=MiG-23 Flogger for AI traffic.  Model, flight dynamics, and textures by Michael Pearson







//MiG-23 Flogger FS2004 AI Flight Dynamics by Michael Pearson//
//version 1.3 3-27-2014//




[General]
atc_type=SILENT
atc_model=MIG
editable=0
performance=FOR AI USE ONLY


[WEIGHT_AND_BALANCE]
max_gross_weight = 20450.0                      // (pounds)
empty_weight = 12700.0                          // (pounds)

reference_datum_position =  0.00, 0,  0.0
empty_weight_CG_position =  6.45, 0,  -1.5               

max_number_of_stations = 1



;Moments of Inertia
empty_weight_pitch_MOI   = 50000
empty_weight_roll_MOI    = 30000
empty_weight_yaw_MOI     = 50000
empty_weight_coupled_MOI = 0.0

[GeneralEngineData]
engine_type = 1                                 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
Engine.0 = -22.8, 0, 0.8                     //(feet) longitudinal, lateral, vertical distance from reference datum
Engine.1 = -22.8,  0, 0.8                     //(feet) longitudinal, lateral, vertical distance from reference datum
fuel_flow_scalar        = 1.0                   //Scalar for fuel flow efficiency
min_throttle_limit = -0.25                      //Minimum percent throttle.  Generally negative for turbine reverser
max_contrail_temperature=-27                    //Temperature (deg C) below which contrails may appear

[TurbineEngineData]
fuel_flow_gain          = 0.0025                //Gain on fuel flow
inlet_area              = 4.2895                //Square Feet, engine nacelle inlet area
rated_N2_rpm            = 29920                 //RPM, second stage compressor rated value
static_thrust           = 2150                  //Lbs, max rated static thrust at Sea Level
afterburner_available   = 1                     //Afterburner available?
reverser_available      = 1                     //Thrust reverser available?

[jet_engine]
thrust_scalar = 1.0

[Reference Speeds]
flaps_up_stall_speed    = 130.0                 //Knots True (KTAS)
full_flaps_stall_speed  = 120.0                 //Knots True (KTAS)
cruise_speed            = 464.0                 //Knots True (KTAS)
max_mach                = 0.90
max_indicated_speed     = 400                   //Red line (KIAS)

[contact_points]

//Order: fore/aft, left/right, up/down

        //0  Class
        //1  Longitudinal Position        (feet)
        //2  Lateral Position             (feet)
        //3  Vertical Position            (feet)
        //4  Impact Damage Threshold      (Feet Per Minute)
        //5  Brake Map                    (0=None, 1=Left, 2=Right)
        //6  Wheel Radius                 (feet)
        //7  Steer Angle                  (degrees)
        //8  Static Compression           (feet)  (0 if rigid)
        //9  Max/Static Compression Ratio
        //10 Damping Ratio                (0=Undamped, 1=Critically Damped)
        //11 Extension Time               (seconds)
        //12 Retraction Time              (seconds)
        //13 Sound Type

static_pitch         = 3.85
static_cg_height     = 4.65
tailwheel_lock       = 0
gear_system_type     = 1
max_number_of_points = 3

point.0 = 1,  12.1950,  0.0,  -5.7484, 1181.1, 0, 0.75, 46.8, 0.7500, 2.000, 0.9100,  3.000,  3.000, 0.000, 260.000, 260.000
point.1 = 1,  -6.8695, -4.75, -4.6216, 1574.8, 1, 1.25,  0.0, 0.7500, 2.000, 0.5456,  5.000,  5.000, 2.000, 260.000, 260.000
point.2 = 1,  -6.8695, 4.75, -4.6216, 1574.8, 1, 1.25,  0.0, 0.7500, 2.000, 0.5456,  5.000,  5.000, 2.000, 260.000, 260.000

[LIGHTS]        
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
//Order: fore/aft, left/right, up/down

light.0 = 1, -23.06,   0,   0.25, fx_nicksmokeAI_sm_lear
light.1 = 2, -23.06,   0,   0.53, fx_mpai_ab_mig23





[EFFECTS]
wake      = fx_wake
water     = fx_spray
dirt      = fx_tchdrt
concrete  = fx_sparks
touchdown = fx_nicks_tchdwn_s, 1
contrail  = fx_ai_fighter_contrail


[electrical]
max_battery_voltage = 12.0
generator_alternator_voltage = 13.8
max_generator_alternator_amps = 40.0

                ;BusType, MaxAmpLoad, MinVoltage       BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)
avionics_bus       = 0, 5 , 9.5
avionics           = 1, 5 , 9.5
additional_system  = 0, 2 , 9.5
marker_beacon      = 1, 2 , 9.0
fuel_pump          = 0, 5 , 9.0

[flight_tuning]
cruise_lift_scalar     = 1.0
parasite_drag_scalar   = 1.0
induced_drag_scalar    = 1.0
elevator_effectiveness = 1.0
aileron_effectiveness  = 1.0
rudder_effectiveness   = 1.0
pitch_stability        = 1.0
roll_stability         = 1.0
yaw_stability          = 1.0
elevator_trim_effectiveness = 1.0
aileron_trim_effectiveness  = 1.0
rudder_trim_effectiveness   = 1.0



[gear_warning_system]
gear_warning_available = 1    //Normal
pct_throttle_limit =  0.1     //Percent throttle that activates warning
flap_limit_idle    = 15.0     //Flap angle that activates warning at idle
flap_limit_power   = 30.0     //Flap angle that activates warning at above idle

[brakes]
parking_brake    = 1.0    //Parking brake available
toe_brakes_scale = 0.75    //Brake scalar

[hydraulic_system]
normal_pressure = 3000.0    //PSI
electric_pumps  = 0         //no electric pumps
engine_map      = 1,1,0,0   //pumps on Eng1,2

[Views]
eyepoint = -16.385, -1.435, 3.012

[flaps.0]
type             = 1                                    // 1 - tail, 2 - lead
span-outboard    = 0.8                                  // 0.0 .. 1.0
extending-time   = 5                                    // seconds
flaps-position.0 = 0                                    // degrees
flaps-position.1 = 8                                    // degrees
flaps-position.2 = 20                                   // degrees
flaps-position.3 = 40                                   // degrees
damaging-speed   = 250                                  // KIAS
blowout-speed    = 300                                  // KIAS

[Radios]
// Radio Type = availiable, standby frequency, has glide slope
Audio.1       = 1
Com.1         = 1, 0
Com.2         = 1, 0
Nav.1         = 1, 0, 1
Nav.2         = 1, 0, 0
Adf.1         = 1
Transponder.1 = 1
Marker.1      = 1

[keyboard_response]
//Breakpoint speeds (knots) on the keyboard increments of control surfaces.
//Speed at which the incremenet is reduced to  1/2 and 1/8 respectively.
elevator = 150, 250
aileron  = 150, 250
rudder   = 150, 250

[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another
//2 Indicator number of slaving indicator if Type = 4
direction_indicator.0=3,0

[attitude_indicators]
//Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro
attitude_indicator.0 = 2
attitude_indicator.1 = 1 

[turn_indicators]
//Type: 0=None, 1=Electric Gyro, 2= Vacuum Gyro
turn_indicator.0=0,0

[fuel]
Center1   =  -41.4,   0.0, -1.5, 359.0, 0.0     //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
LeftMain  =  -36.3, -10.0, -1.5, 268.5, 0.0     //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
RightMain =  -36.3,  10.0, -1.5, 268.5, 0.0     //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
fuel_type = 2                                   //Fuel type: 1 = Avgas, 2 = JetA
number_of_tank_selectors = 1
electric_pump=1

[airplane_geometry]
wing_area               = 325                 //Square feet
wing_span               = 45.8                  //Feet
wing_root_chord         = 9.9                   //Feet
wing_dihedral           = 2.5                   //Degrees
wing_incidence          = 0.5                   //Degrees
wing_twist              = -1.5                  //Degrees
oswald_efficiency_factor= 0.8                   //Measure of lift effeciency of wing
wing_winglets_flag      = 1                     //Are winglets available?
wing_sweep              = 13.4                  //Degrees, wing leading edge
wing_pos_apex_lon       = -31.5                 //Feet, longitudinal distance from reference point, negative going aft
wing_pos_apex_vert      = 0.0                   //Feet, vertical distance from reference point, positive going up
htail_area              = 67.0                  //Square feet
htail_span              = 17.2                  //Feet
htail_pos_lon           = -59.1                 //Feet, longitudinal distance from reference point, negative going aft
htail_pos_vert          = 0.0                   //Feet, vertical distance from reference point, positive going up
htail_incidence         = 2.0                   //Degrees
htail_sweep             = 25.0                  //Degrees, horizontal tail leading edge
vtail_area              = 42.0                  //Square feet
vtail_span              = 7.4                   //Feet, tip to body
vtail_sweep             = 30.0                  //Degrees, vertical tail leading edge
vtail_pos_lon           = -55.0                 //Feet, longitudinal distance from reference point, negative going aft
vtail_pos_vert          = 4.1                   //Feet, vertical distance from reference point, positive going up
elevator_area           = 17.0                  //Square feet
aileron_area            = 13.5                  //Square feet
rudder_area             = 7.3                   //Square feet
elevator_up_limit       = 17.0                  //Degrees
elevator_down_limit     = 15.5                  //Degrees
aileron_up_limit        = 18.0                  //Degrees
aileron_down_limit      = 18.0                  //Degrees
rudder_limit            = 30.0                  //Degrees
elevator_trim_limit     = 15.0                  //Degrees
spoiler_limit           = 60.0                  //Degrees
spoilerons_available    = 1                     //Spoilerons Available?
aileron_to_spoileron_gain = 4.6                 //Aileron to spoileron gain
min_ailerons_for_spoilerons = 5                 //Degrees
min_flaps_for_spoilerons= 0.0                   //Minimum flap handle position when spoilerons activate

[autopilot]
autopilot_available= 1
flight_director_available= 1
default_vertical_speed= 1800.0
autothrottle_available= 1
autothrottle_arming_required= 0
autothrottle_max_rpm = 90
autothrottle_takeoff_ga= 0
pitch_takeoff_ga = 8;
max_pitch=10.0
max_pitch_acceleration=1.0
max_pitch_velocity_lo_alt=2.0
max_pitch_velocity_hi_alt=1.5
max_pitch_velocity_lo_alt_breakpoint=20000.0
max_pitch_velocity_hi_alt_breakpoint=28000.0
max_bank=25.0
max_bank_acceleration=1.8
max_bank_velocity=3.00
max_throttle_rate=0.10
nav_proportional_control=11.00
nav_integrator_control=0.20
nav_derivative_control=0.00
nav_integrator_boundary=2.50
nav_derivative_boundary=0.00
gs_proportional_control=9.52
gs_integrator_control=0.26
gs_derivative_control=0.00
gs_integrator_boundary=0.70
gs_derivative_boundary=0.00
yaw_damper_gain = 1.0

[forcefeedback]
stick_shaker_magnitude=5000             ; 0 - 10000
stick_shaker_direction=0                ; 0 - 35999 degrees
stick_shaker_period=111111              ; in microseconds
gear_bump_nose_magnitude=3000           ; 0 - 10000
gear_bump_nose_direction=18000          ; 0 - 35999 degrees
gear_bump_nose_duration=250000          ; in microseconds
gear_bump_left_magnitude=2700           ; 0 - 10000
gear_bump_left_direction=9000           ; 0 - 35999 degrees
gear_bump_left_duration=250000          ; in microseconds
gear_bump_right_magnitude=2700          ; 0 - 10000
gear_bump_right_direction=27000         ; 0 - 35999 degrees
gear_bump_right_duration=250000         ; in microseconds
ground_bumps_magnitude1=1300            ; 0 - 10000
ground_bumps_angle1=08900               ; 0 - 35999 degrees
ground_bumps_intercept1=3.0
ground_bumps_slope1=0.20
ground_bumps_magnitude2=200             ; 0 - 10000
ground_bumps_angle2=09100               ; 0 - 35999 degrees
ground_bumps_intercept2=1.075
ground_bumps_slope2=0.035
crash_magnitude1=10000                  ; 0 - 10000
crash_direction1=01000                  ; 0 - 35999 degrees
crash_magnitude2=10000                  ; 0 - 10000
crash_direction2=9000                   ; 0 - 35999 degrees
crash_period2=75000                     ; in microseconds
crash_duration2=2500000                 ; in microseconds

[stall_warning]
type=2










