JAL CARGO Silver Bullet Boeing 767-300ER JA631J 


Upgraded to FSX using Alrot's revised Boeing 737-800 VC. This model includes Working wipers (right mouse click on switch) with rain effect. Switches for LCD Screens, EICAS, PFD, MFT. Autobrake switch. Opening pilots window. Cabin Lights switch. Realistic FMC. Ground Proximity Warning System (GPWS), More Realistic night textures. Model features High resolution textures, Dynamic flexing wings, Body gear steering, Nose gear steering, Rudder lock, Ground spoilers, Low speed aileron locks at high speed, Fully animated control surfaces, Fully independent suspension, Trim Animation, Opening Passenger Doors, Animated tilting bogies, Rolling wheels, Animated thrust reverser's with reverser block doors, Detailed textures, Full night lighting, Crash affects, Ground Service Vehicles (Activate under Views-Instrument panel - Posky Utilities).. Model Designer Hiroshi Igami/Yosuke Ube. Flight Dynamics Designer Warren C. Daniel. Painted by Yosuke Ube. 

FSX native model by Skyspirit. VC by Alejandro Rojas Lucena (Alrot).  


Modified for FSX by Chris Evans. 

Uploaded to simviation.com May 2012

DO NOT UPLOAD TO ANY SITE REQUIRING PAYMENT TO ACCESS FREE FILES> 

FSPLANET AND FLYAWAYSIMULATION STEAL FILES FROM OTHER SITES AND CHARGE TO ACCESS.
DO NOT PAY FLYAWAYSIMULATION AND FSPLANET!!!!!!!!!!!!!!!!!!!!!


**** JAL CARGO silver bullet Boeing 767-300ER JA631J *****

Painted by: Yosuke Ube


************************************************************************ ******* 

Install FSX:  

1.	Unzip to a Temp folder.
2.      Move the folder 'SSP763FV5_CF6-80C--LL_JAL_JA631J' to the 'FSX\SimObjects\Airplanes' directory.



************************************************************************ ******* 


Copyrights: 

This aircraft is made by SkySpirit2010...

CREDITS:

Model builder:
Hiroshi Igami

And with support of SkySpirit2010 Members

FDE designer:
Warren C. Daniel

Master Painter:
Philip Foglar



************************************************************************ ******* 

Features ( in depth ): 

Dynamic flexing wings 
Body gear steering under 15kt above 1kt.
Nose gear steering under 60kt above 1kt.
Rudder lock under 60kt above 1kt.
Ground spoiler only works on ground.
Low speed aileron locks at high speed.
Fully animated control surfaces 
Fully independent suspension 
Trim Animation 
Opening Passenger Doors
Animated tilting bogies 
Rolling wheels 
Animated thrust reversers 
Detailed textures
Full night lighting 
Crash affects
Ground Service Vehicles when Cargo door open
And more...

************************************************************************ ******* 

For contact:

SkySprit2010@groups.facebook.com

************************************************************************ ******* 

Install: 
Just unzip the file and send the Aircrafts folder to the FS2004 AIRCRAFT FOLDER. 
The contents of the "effects" folder needs to be copied into the main EFFECTS folder. The aircraft will show up under the "PROJECT OPENSKY" manufacturer. 

*You can change this by editing your Aircraft.CFG file with Notepad.*

//-------------------------------------------------------------------------------------------------------------------------------
***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!*****
***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!*****


IF YOU'RE USING 3rd PARTY PANEL--YOU *MUST* DO THIS OR THE MODEL WILL NOT FUNCTION PROPERLY!!!

1) Copy and paste this section into the [Window Titles] section (1st section) of the 
Panel.CFG file [BE SURE its before 'fixed_windows' entries (if any)]. Replace 'ZZ' with the next window ## in sequencial order.

WindowZZ=Posky_Debug
WindowZZ=Posky_Util

2) Copy and paste the below entries into the Panel.CFG file [after all of the window titles, windowZZ entries]...

[WindowZZ]
VISIBLE=0
position=2
size_mm=350,200
child_3d=0
background_color=0,0,0
ident=POSKYDEBUG
gauge00=Posky777!POSKYDEBUG, 0, 0
gauge01=Posky777!POSKYDEBUG2, 0, 100

[WindowZZ]
VISIBLE=0
position=2
size_mm=204,80
child_3d=0
background_color=0,0,0
ident=Posky Utility
gauge00=Pky_Util!Pky_Init, 0, 0
gauge01=Pky_Util!Pky_Timer, 0, 0
gauge02=Pky_util!Pky_Util, 0, 0


3) Add these entries toward the end of the CFG file--IF YOU HAVE ANY OTHER "VCockpit" ENTRIES, YOU MUST REPLACE THEM WITH THESE ENTRIES!!!
***These entries are for the XML--Controled parts!!! IF THESE AREN'T ADDED, THE MODEL WILL NOT WORK PROPERLY!!!!***

[VCockpitZZ]
size_mm=512,512
pixel_size=512,512
texture=$Posky_ACU
background_color=0,0,0


gauge00=Posky777!Pky_AdvInit, 140,80,140,80
gauge01=Posky777!PkyNosegearheight, 140,80,140,80
gauge02=Posky777!PkyLeftgearheight, 140,80,140,80
gauge03=Posky777!PkyLeftgearboggie, 140,80,140,80
gauge04=Posky777!PkyRightgearheight, 140,80,140,80
gauge05=Posky777!PkyRightgearboggie, 140,80,140,80
gauge06=Posky777!PkyCALC, 140,80,140,80
gauge07=Posky777!PkyWINGROOTFLEX, 140,80,140,80
gauge08=Posky777!PkyRWINGMIDFLEX, 140,80,140,80
gauge09=Posky777!PkyLWINGMIDFLEX, 140,80,140,80
gauge10=Posky777!PkyRWINGTIPFLEX, 140,80,140,80
gauge11=Posky777!PkyLWINGTIPFLEX, 140,80,140,80
gauge12=Posky777!PkyNosegearsteerling, 140,80,140,80
gauge13=Posky777!PkyRudder, 140,80,140,80
gauge14=Posky777!Pky2Rudder, 140,80,140,80
gauge15=Posky777!PkyflaperonL, 140,80,140,80
gauge16=Posky777!PkyflaperonR, 140,80,140,80
gauge17=Posky777!PkyLSAileronL, 140,80,140,80
gauge18=Posky777!PkyLSAileronR, 140,80,140,80
gauge19=Posky777!PkySpoiler, 140,80,140,80
gauge20=Posky777!PkyElev, 140,80,140,80
gauge21=Posky777!PkyAPUDoor, 140,80,140,80
gauge22=Posky777!PkyEngRev, 140,80,140,80

4) Copy the "Pky_util" and "Posky763" folders from the panel folder included with this download into the 3rd party panel folder. This should be in the same folder of the CFG file that you just edited...

***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!*****
***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!*****
//-------------------------------------------------------------------------------------------------------------------------------


************************************************************************ ******* 

Operation:

Opening Passenger (L1) door: Shift + E ( Opening door )
Opening Cargo Doors: Shift + E + 2
Opening Passenger (L2) door: Shift + E + 3
Opening Bulk Cargo Door: Shift + E + 4

************************************************************************ *******


********** COPYRIGHT AND DISTRIBUTION ********** 

This aircraft is released as FREEWARE. 

Copyright © SkySpirit2010. All rights reserved. 


**** MODELS or FDE's CANNOT BE MODIFIED, RECOMPILED or REDISTRIBUTED **** 

-Packages may NOT be uploaded to another site other than the ones intended by the original author [i.e. no downloading and uploading to a second site w/o the author's permission(s)]
-For painters please see our webpage we are open for paintings. 
-However our official reapaints are not copyright free you need to ask permission
of the repainter if any of our repaint work is used.
-For any other changes you must ask permission to the Author. 
-No charge may be made for this package 
-This Aircraft may not be bundled with any other package ( freeware or payware ) 
-The use of this aircraft is at your own risk, the author cannot be held responsable. 




JUL/2/2011
SkySpirit2010 Team