

FS2004 Scenery for Keflavik Airport and Naval Air Station, Iceland (BIKF)


      Keflavik Airport was created in early 1942 as a response to the United States’ Army’s need for a relay and patrol station in the North Atlantic During World War II.  After servicing admirably as a ‘Gateway to the North’ against German raiders and submarines Keflavik was soon to return to this duty against the Soviet Union during the long years of the cold war.  Operated by the U.S. Air Force until 1961 it was then turned over to the U.S. Navy as a key defensive point for the NATO fleets.
      
      Operating a continuous patrol of Early-warning and Antisubmarine aircraft, Keflavik Naval Station was home to many military squadrons and particularly the 51st Fighter Squadron which called Keflavik home for over 40 years before is was disbanded in 1995.  For the next 10 years a regular rotation of E-3 Sentrys, P-3 Orions, and F-15 Eagles covered the vital northern flank of the Western democracies.  Although the Naval Air Station closed in 2006 there is still a military presence in Iceland during the deactivation and cleanup.  The United States Navy also maintains a Search and Rescue facility which operates numerous fixed and rotatry-wng craft assigned to the 56th Rescue Squadron.
      
      As the post World War II air liner trade blossomed Keflavik also began to see more and more civilian traffic along the great circle route to Europe.  Eventually in 1987 the Icelanders built the Beautiful Leifur Eiriksson Air Terminal which finally separated the Civil traffic from the Military base.  As civil traffic increased so did the Eiriksson terminal with building expansions and the addition of a dedicated cargo facility on the west apron.  This scenery attempts to present Keflavik more or less as it appears today. 
      
      I have tried to create a frame-rate friendly scenery.  If, however, you encounter loading problems you may want to try removing scenery components that you feel may be extraneous.  All the objects are XML based and can be individually moved, deleted, etc. by most of the many freeware object programs out there as well as pay-programs like Abacus’ “EZ Scenery” or Flight One’s “Instant Scenery”.  The Civil and Military facilities have been separated so that one may be removed while retaining the other.
      
      
      
Scenery Installation:

1) Unzip the downloaded file and you should have a folder called “Keflavik (BIKF) package” and these
    instructions.

2) Open this folder and remove the “Effects” folder.  Place the complete “Effects” folder into your
     “X:\Flight Simulator 9”  folder.  If you have installed some of my previous sceneries you may
      already have the effect files so you can overwrite if prompted.

3) Place the complete “Keflavik (BIKF)” folder into your X:\FS9\Addon Scenery folder.
    Example: X:\Flight Simulator 9\Addon Scenery\Keflavik (BIKF)

4) Place the complete “Scenery” folder into your main FS9 folder and overwrite if prompted.  This folder
    contains world scenery textures which are necessary for the scenery to work properly.   FAILURE
    TO LOAD THESE TEXTURES MAY LEAD TO UNEXPECTED RESULTS INCLUDING 
    SIMULATOR LOCK-UP OR THE GAME FAILING TO LOAD AT ALL.   If you do not wish to load
    these files please see the additional instructions in the file “Special World Texture readme.txt”

5) Active the scenery using the FS9 scenery menu at startup and you should be good to go.

6) This scenery was assembled so that the Civil and Military elements could be applied independently
     so you can have only one aspect of the airport active if desired.  Simply go to the Keflavik scenery
     folder and remove the appropriate .bgl files.  For a civil-only airport just remove all the .bgl files that
     contain the word “military” and for a Military-only field remove those .bgl files that contain the word
     “civil”.

**Special Note**
Some objects will require prior installation of my Military Ground Service Vehicle Libraries to display properly.  These libraries are available at www.Avsim.com under the file names “jgse_j3.zip” and “ggse_j3.zip”.   This was done to reduce the package download size.  These vehicles are used in over a dozen of my other sceneries and I didn’t want to make people download them over and over.  I apologize for any inconvenience this causes but I thought it was the best compromise.

As a bonus, users of more recent MAIW packages which contain my scenery elements will also find a  number of other scenery objects available only to users of those packages so check the website (http://www.militaryaiworks.com) periodically and keep up with the latest Military AI.

7) Instructions for installing the AI aircraft are in the “Keflavik AI Aircraft.zip” file.


Thanks to:

Luis Sa for sharing his great Sbuilder program

Lee Swordy for his terrific AFCAD and Traffic-Tools programs

Martin Wright for his panoply of graphics utilities

Abacus for EZ Scenery Creator and FSDSv3.51

Microsoft for FS2004


 
Boilerplate:

THESE FILES ARE FREEWARE AND MAY NOT BE SOLD, OR PUT ON ANY SITE THAT CHARGES FOR DOWNLOADING FREE FILES. THE FILES, MODELS, REPAINTS AND FLIGHTPLANs FOUND IN THIS ARCHIVE MAY NOT BE DISTRIBUTED ON CD OR ANY MEDIUM FOR ANY KIND OF FEE, INCLUDING THE COST OF PRODUCTION, MATERIALS OR POSTAGE.  THE FILES, MODELS, REPAINTS AND FLIGHTPLAN OWNERSHIP REMAIN WITH THE AUTHORS AS MENTIONED IN THE PACKAGE.

All original material is copyrighted by the original authors and may not be used without permission. No decompiling, reverse engineering or other method of infringement is authorized. 

This software is distributed without warranty of any kind either expressed or implied. The author is not responsible for any damage caused by this software.

If you would like information or some of the scenery elements they can be made available; I only ask that YOU ask first as some of the models I use may have come from other authors and their copyrights deserve to be protected.

John Stinstrom
(johnstinstrom@ispwest.com)

