[Library Effect]
Lifetime=5
Version=1.00

[Properties]
Cockpit=0
VirtualCockpit=1
Spot=1
Tower=1
Map=1

; Default contrail revised for AI

[Emitter.0]
Lifetime=0.00, 0.00
Delay=0.30, 0.32
Bounce=0.00
Rate=1.00, 1.01
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.01
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=-10.00, -10.00		// starts behind Aircraft

[Particle.0]
Lifetime=360.0, 360.0		// Length in seconds
Type=21
X Scale=8.00, 8.00		// Initial width
Y Scale=8.00, 8.00		// Initial height
Z Scale=0.00, 0.00
X Scale Rate=0.20, 0.20		// X Rate of growth from initial to final width
Y Scale Rate=0.20, 0.20		// Y Rate of growth from initial to final width
Z Scale Rate=0.00, 0.00
Drag=-999.00, -999.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.10, 0.10
Fade Out=0.75, 0.75
Shade=1
Face=0, 0, 0
Ground Normal=1

[ParticleAttributes.0]
Blend Mode=1
Texture=fx_smoke.bmp
Bounce=0.00
Color Start=255, 255, 255, 200
Color End=249, 249, 249, 255
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1.00, 1.00
X Scale Goal=200.00		// X final width
Y Scale Goal=200.00		// Y final width
Z Scale Goal=0.00
Extrude Length=200.00		// Lower value = more flexible in turns
Extrude Pitch Max=20.00		// Lower value = more flexible in turns
Extrude Heading Max=20.00	// Lower value = more flexible in turns

