// SDK.Attitude.h
// Copyright (c) 2000 Microsoft Corporation.  All rights reserved.
//

#define         VERSION_MAJOR           1
#define         VERSION_MINOR           0
#define         VERSION_BUILD           0

// magic to get the preprocessor to do what we want
#define		lita(arg) #arg
#define		xlita(arg) lita(arg)
#define		cat3(w,x,z) w##.##x##.##z##\000
#define		xcat3(w,x,z) cat3(w,x,z)
#define		VERSION_STRING xlita(xcat3(VERSION_MAJOR,VERSION_MINOR,VERSION_BUILD))

#ifndef		VS_VERSION_INFO
#define		VS_VERSION_INFO		0x0001
#endif


/////////////////////////////////////////////////////////////////////////////
//
// Key Bitmaps
//

#define		BMP_VKL_off							0x1000
#define		BMP_VKL_on							0x1001
#define		BMP_Cover_close						0x1100
#define		BMP_Cover_state0					0x1200
#define		BMP_Cover_state1					0x1201
#define		BMP_Cover_state2					0x1202
#define		BMP_Cover_state3					0x1203
#define		EN1_overheat_ind_off				0x1300
#define		EN1_overheat_ind_on					0x1301
#define		EN2_overheat_ind_off				0x1400
#define		EN2_overheat_ind_on					0x1401
#define		BMP_EN1_fire_ind_off				0x1500
#define		BMP_EN1_fire_ind_on					0x1501
#define		BMP_EN2_fire_ind_off				0x1600
#define		BMP_EN2_fire_ind_on					0x1601
#define		BMP_EN1_fueloff_ind_off				0x1700
#define		BMP_EN1_fueloff_ind_on				0x1701
#define		BMP_APU_fire_ind_off				0x1800
#define		BMP_APU_fire_ind_on 				0x1801
#define		BMP_S1_done_ind_off	 				0x1900
#define		BMP_S1_done_ind_on	 				0x1901
#define		BMP_S2_done_ind_off	 				0x2000
#define		BMP_S2_done_ind_on	 				0x2001
#define		BMP_S3_done_ind_off	 				0x2100
#define		BMP_S3_done_ind_on	 				0x2101
#define		BMP_Cargo1_fire_ind_off				0x2200
#define		BMP_Cargo1_fire_ind_on				0x2201	
#define		BMP_Cargo2_fire_ind_off				0x2300
#define		BMP_Cargo2_fire_ind_on				0x2301
#define		BMP_Cargo_S_done_ind_off			0x2400
#define		BMP_Cargo_S_done_ind_on				0x2401
