// SDK.h
// Copyright (c) 2000 Microsoft Corporation.  All rights reserved.
//

#define         VERSION_MAJOR           1
#define         VERSION_MINOR           0
#define         VERSION_BUILD           0

// magic to get the preprocessor to do what we want
#define		lita(arg) #arg
#define		xlita(arg) lita(arg)
#define		cat3(w,x,z) w##.##x##.##z##\000
#define		xcat3(w,x,z) cat3(w,x,z)
#define		VERSION_STRING xlita(xcat3(VERSION_MAJOR,VERSION_MINOR,VERSION_BUILD))

#ifndef		VS_VERSION_INFO
#define		VS_VERSION_INFO		0x0001
#endif


/////////////////////////////////////////////////////////////////////////////
//
// Key Bitmaps
//

#define		BMP_Main_switch_bg				0x1000
#define		BMP_Main_switch_down			0x1100
#define		BMP_Main_switch_up				0x1101
#define		BMP_Rezhim						0x1200
#define		BMP_Zapusk_gotov				0x1300
#define		BMP_P_topliva					0x1400
#define		BMP_Light_bg					0x1500
#define		BMP_Zaslonka_otkryta			0x1600


