[Houses]
Density.1-2=20
Density.3-5=0
Density.6-8=0
Density.9-12=0

[Vegetation]
Type1=1
Type2=2
Type1.max_height=24.000000
Type1.min_height=12.000000
Type2.max_height=24.000000
Type2.min_height=12.000000
Relative_Density=20
Overall_Density=100

[Textures]
Houses=
Row_Houses=

[LibObjects]
XMLFile=D:\PROGRA~1\FS2004\Autogen\Default.xml

[AutoVeg]
Type=fixed_number
Number=600
Width=10.000000
Threshold=0.650000
PopUp=1
H_min=0.250000
H_max=0.550000
S_min=0.050000
S_max=0.500000
V_min=0.000000
V_max=0.900000

[VegOptimise]
Type=fixed_number
Number=600
Width=10.000000
PopUp=1
Random_Pos=0
Random_Size=0

[PolyTree]
Type=fixed_number
Number=600
Width=10.000000
PopUp=1
Random_Pos=0
Random_Size=0

[AGenT]
Flip_Bitmap=false
RecentFiles=8
Rotate=5.000000

[HouseLine]
Length=15.000000
Width=20.000000
Distance=20.000000
Direction=0.000000
Variation_Length=10.000000
Variation_Width=15.000000
Variation_Distance=10.000000
Variation_Direction=5.000000
Side=0.000000
PopUp=1

[RowHouseLine]
Length=15
Width=20
Distance=20
Direction=0
Variation_Length=10
Variation_Width=15
Variation_Distance=10
Variation_Direction=5
Side=0
PopUp=1

[LibObjectLine]
Distance=20
Direction=0
Variation_Distance=10
Variation_Direction=5
Side=0
PopUp=1

[XMLObjectLine]
Distance=20
Direction=0
Variation_Distance=10
Variation_Direction=5
Side=0
PopUp=1

[Scenery]
Textures=D:\PROGRA~1\FS2004\Texture

[XMLObjects]
bglcomp=C:\Program Files\FS2004SDK\BGLCOMP_SDK\bglcomp.exe
LOD=8
Location=Texture
Delete_BGLs=1
Delete_Temp=1

[Colours]
HouseFrame=black
HouseFront=white
HouseFill=red
RowHouseFrame=black
RowHouseFront=white
RowHouseFill=magenta
LibObjectFrame=black
LibObjectFront=white
LibObjectFill=cyan
XMLObjectFrame=black
XMLObjectFront=white
XMLObjectFill=blue
VegAreaFrame=green
VegAreaFront=green
VegAreaFill=green
SelectedFrame=yellow
SelectedFront=white
SelectedFill=yellow

[XMLLibraries]
Library.0=

[NetSync]
Name=vfr
Pass=designer
Script=
Dir=

[Placemarks]
Placemark.0=

