Maxxe

Анонс A320 Ultimate от FlightFactor

225 posts in this topic

4 минуты назад, CaptainFlying пишет:


А кто он, если у него на руках бета?

Ну порой бывает, что нужен обычный взгляд со стороны обычного симера. Порой он может подсказать и заметить то, что никогда не увидит тестер со своей профессиональной точки зрения. 

У меня тоже на руках была бета, и что?)) Хотя, признаюсь, даже в моих видео процедуры были более реальные :) Хотя, может, именно в этом ролике акцент не на что и не ставился, так - просто красивые ракурсы с плавающей камерой... 

Как бы там нибыло - крафт действительно достойный. Очень много уделено всяким мелочам и, как я могу предположить, именно поэтому так долго делается. 

2

Share this post


Link to post
Share on other sites

Говорят осталось допилить последнююю фичу - save\load состояния и все, привет открытая бета.

0

Share this post


Link to post
Share on other sites
17 минут назад, Maxxe пишет:

Говорят осталось допилить последнююю фичу - save\load состояния и все, привет открытая бета.

Что значит "открытая бета"?

0

Share this post


Link to post
Share on other sites
8 минут назад, adber пишет:

Что значит "открытая бета"?

Можно уже покупать, но не факт, что все готово. Будут еще пилить. Мутное понятие зачастую.

0

Share this post


Link to post
Share on other sites

Была тут уже одна открытая бэта, которую можно было покупать. QPAC называлась. Превратилась в тыкву в итоге.

Ну и еще есть смысл вспомнить A350, которому тоже обещали все доделать, а воз и ныне там.

0

Share this post


Link to post
Share on other sites

Основываясь лично на своих ощущениях, я бы даже купил этот арбуз в том виде, в котором на нём летал пару тройку месяцев назад! Для меня уже это хороший продукт. Темболее кроме джаровского арбуза больше то ничего и нет. 

Может вам будет смешно, но вот один момент, который мне почему-то запомнился и запал от этого самолёта :) Перед взлетом отключаешь Packs'ы, взлетаешь, набираешь высоту, летишь себе. .. Потом сигнал - бдзынь - fmc message, что типа у тебя Packs off. Вот типа таких мелочей, а как приятно! У джара такого близко нет. :)

1

Share this post


Link to post
Share on other sites
Основываясь лично на своих ощущениях, я бы даже купил этот арбуз в том виде, в котором на нём летал пару тройку месяцев назад! Для меня уже это хороший продукт. Темболее кроме джаровского арбуза больше то ничего и нет. 
Может вам будет смешно, но вот один момент, который мне почему-то запомнился и запал от этого самолёта Перед взлетом отключаешь Packs'ы, взлетаешь, набираешь высоту, летишь себе. .. Потом сигнал - бдзынь - fmc message, что типа у тебя Packs off. Вот типа таких мелочей, а как приятно! У джара такого близко нет.

У джара чеклист не пройдёшь, если паки отключены после взлёта


Gesendet von iPhone mit Tapatalk
0

Share this post


Link to post
Share on other sites
2 часа назад, mers пишет:


У джара чеклист не пройдёшь, если паки отключены после взлёта emoji6.png


Gesendet von iPhone mit Tapatalk

...и если APU выключить после старта движков ;)

0

Share this post


Link to post
Share on other sites
14 hours ago, adber said:

Что значит "открытая бета"?

Пока несовсем понятно, но скорее всего будет лимитированная продажа (пару сотен ключей) чтобы обкатать технологию на более широком спектре систем, плюс частично ограничен функционал для стабилизации кода.

Две цитаты Assert-a

Quote

Short summary of missing features\known bugs that you can expect in beta. Still can't say exacly when, but soon.

- Icing related things and effects.
- Some problems with APU, it's model is a subject to complete replacement. Control logics works as expected.
- Unexpected behaviour of conditioning system in some cases.
- Some FWC aural warnings, including stall, speed, windshare, pitch.
- Some FWC warnings (about 5% still not implemented).
- FWC warnigs override logics (primary faults is not hiding secondary).
- Failures's linkage with sim and any interface.
- Behaviour of the systems during faults.
- Minor systems: recorder, evacuation lights and logics, masks oxygen, cargo heat/smoke, etc.
- FMGS: some alternate route\airport functions, fix info, offset, abeam points, step alts, pilot holds.
- Weather radar.
- Full EGPWS map (only loaded by the sim region is shown on the map).
- Some self test logics.

All of the other systems and it's functions should works perfectly. As you can see, we are focused at this moment on the base logics and normal operation secenarios.

Beta will be constantly updated with bugfixes and new features.

If you need more, or something from the list above, it's better to wait for the final release.

И более детальное объяснение:

Spoiler

APU can fail to start sometimes + other minor problems, anyway external bleed and electrical power are accessable to replace it. Strange bug that i can't reproduce, probably a combination of low FPS and some enviromental conditions + state of batteries. Do not want to spent alot of time there, becase a whole APU model will be replaced soon to more realistic.

- Most of the FMGS functions (discussed above) are already implemented or nearly finished, but disabled to isolate possible bugs. I want to stabilize base functions (general flight plan computations) first.

- Most of the FWC logics works, all of the faults that you can see during normal (and nearly normal) operation works as it should. The only thing, is an absence of some faults and inaccurate visual presentation of the complex faults (like engine shutdown in flight).

- Most of the systems and it's reconfiguration logics works during any faults (because of the project architecture), but this is untested and usupported region at this point.

More detailed description:

There are four base systems implemented as an independent physical simulations: electrical, hydraulics, fuel, and pneumatic + conditioning. All the systems are built up from hundreds of elementary objects, like wires, relays, circuit brakes, pipes, valves, pumps, etc, and then whole systems states are resolved each frame using physical laws. For the electrical system, for example, this is the full Ohm's law. For other systems, these are its equivalents. Systems interact with each other, generating signals from sensors and switches, control signals, and reacting to them. Computers continuously acquire, monitor and generate control signals as well.

All of this systems and computers controlling this systems, are completely implemented, reflecting real aircraft architecture. The electrical system reconfigurates, as it should, in normal and emergency situations. You can run an emergency generator test, or run a B hydraulic system pump without engines, by pressing a button on a maintenance panel. Yellow electric pump is energized during cargo door operation, RAT is deployable and supplying power to B system. You can refuel, defuel, or manage fuel in the tanks with an external refueling panel, implemented in 2D. You can start the engines (in an automatic or manual mode), or run the packs to cool down the cabin with external ground bleed.

Everything is working well enough for the most usages and in a normal operation scenario. Because we are not using any fakes, and some models of some system components are still imperfect, you can see strange behavior or indication sometimes. We are constantly improving this, and making things better, but do not expect an exact match of all values from the first beta.

Flight control system, is completely implemented with all it’s control laws, protections, reconfigurations, and functions. Actual control laws internals, are still subject to change and tuning. They are good, but not completely realistic, as they should be.

Engines and APU are nearly finished, all it’s functions are available, including manual start or test of the APU automatic fire extinguisher system. However, some things still are not working. There is no approach idle mode, no bleed impact on the engines performance, engine anti ice and it’s effects is not simulated. Engine dynamics is subject to change. These are small things, but require a huge amount of work to make correctly, and this will be the direction of future work.

Low level navigation systems are completely implemented. ADIRS, receivers, RAs, RMPs, AMUs, NAV override mode, are working as they should. GPS satellites orbits with blockage of its signals by the hi terrain are also computed for MMR. Aircraft database is used for idents and frequencies selection in FMGS, but the signals and actually tuned navaid idents are generated from the sim navaids using custom signal patterns. COM frequencies are synchronized with XP and the aircraft is compatible and ready for online flights. But, there are some problems with external plugins compatibility that we are trying to solve.

All of the aircraft displays indication is completely implemented for normal and abnormal situations. We spent a lot of time making the displays look good, close to reality and readable. All of it’s reconfiguration logics is also there. All of the cockpit lights, brightnesses and indicators are switchable and adjustable as in the real aircraft.

Flight augmentation and flight guidance systems (FAC’s and FG parts of FMGS’s) are completely implemented with all of it’s functions and logics. This aircraft has a really complete implementation of the A320’s autopilot/autothrust systems with all of it’s functions. And it’s working exceptionally close to the real aircraft in all modes of operation, it’s transitions and generates a very realistic FD orders. This is a thing, that we were focused on, for a very long time, and the result is really great.

We have selected Thales FM rev1 specification as a reference Flight Management system for the first release. It’s slightly simpler than rev2 FM installed on the aircrafts today. We will expand it to the rev2 as soon, as time allows to do so. By the way, we have implemented most of the Flight Management core functions exactly as it should be. Primary, secondary and temporary flight plans, performance predictions, accurate profile computation with all of the constraints, etc. Only some minor things are not finished at this time, like ABEAM or OFFSET functions. There are no technical problems to implement them, but we want to stabilize the core functionality first.

Flight warning system is not yet completely finished, but most of it’s functions are working. All of the faults and warnings that you can see during normal and nearly normal operations are implemented. Deep faults, and systems behaviour in such situations, are not finished and not tested at all, so at this time, the aircraft is for normal operations only. Actually, all of the faults, reconfigurations and indications are already implemented because of the system architecture, but this is out of our focus for now. 

 

З.Ы.

А вот и паро новых видео WIP

 

 

 

 

1

Share this post


Link to post
Share on other sites
1 час назад, Maxxe пишет:

Пока несовсем понятно, но скорее всего будет лимитированная продажа (пару сотен ключей) чтобы обкатать технологию на более широком спектре систем, плюс частично ограничен функционал для стабилизации кода.

Две цитаты Assert-a

И более детальное объяснение:

  Показать контент

APU can fail to start sometimes + other minor problems, anyway external bleed and electrical power are accessable to replace it. Strange bug that i can't reproduce, probably a combination of low FPS and some enviromental conditions + state of batteries. Do not want to spent alot of time there, becase a whole APU model will be replaced soon to more realistic.

- Most of the FMGS functions (discussed above) are already implemented or nearly finished, but disabled to isolate possible bugs. I want to stabilize base functions (general flight plan computations) first.

- Most of the FWC logics works, all of the faults that you can see during normal (and nearly normal) operation works as it should. The only thing, is an absence of some faults and inaccurate visual presentation of the complex faults (like engine shutdown in flight).

- Most of the systems and it's reconfiguration logics works during any faults (because of the project architecture), but this is untested and usupported region at this point.

More detailed description:

There are four base systems implemented as an independent physical simulations: electrical, hydraulics, fuel, and pneumatic + conditioning. All the systems are built up from hundreds of elementary objects, like wires, relays, circuit brakes, pipes, valves, pumps, etc, and then whole systems states are resolved each frame using physical laws. For the electrical system, for example, this is the full Ohm's law. For other systems, these are its equivalents. Systems interact with each other, generating signals from sensors and switches, control signals, and reacting to them. Computers continuously acquire, monitor and generate control signals as well.

All of this systems and computers controlling this systems, are completely implemented, reflecting real aircraft architecture. The electrical system reconfigurates, as it should, in normal and emergency situations. You can run an emergency generator test, or run a B hydraulic system pump without engines, by pressing a button on a maintenance panel. Yellow electric pump is energized during cargo door operation, RAT is deployable and supplying power to B system. You can refuel, defuel, or manage fuel in the tanks with an external refueling panel, implemented in 2D. You can start the engines (in an automatic or manual mode), or run the packs to cool down the cabin with external ground bleed.

Everything is working well enough for the most usages and in a normal operation scenario. Because we are not using any fakes, and some models of some system components are still imperfect, you can see strange behavior or indication sometimes. We are constantly improving this, and making things better, but do not expect an exact match of all values from the first beta.

Flight control system, is completely implemented with all it’s control laws, protections, reconfigurations, and functions. Actual control laws internals, are still subject to change and tuning. They are good, but not completely realistic, as they should be.

Engines and APU are nearly finished, all it’s functions are available, including manual start or test of the APU automatic fire extinguisher system. However, some things still are not working. There is no approach idle mode, no bleed impact on the engines performance, engine anti ice and it’s effects is not simulated. Engine dynamics is subject to change. These are small things, but require a huge amount of work to make correctly, and this will be the direction of future work.

Low level navigation systems are completely implemented. ADIRS, receivers, RAs, RMPs, AMUs, NAV override mode, are working as they should. GPS satellites orbits with blockage of its signals by the hi terrain are also computed for MMR. Aircraft database is used for idents and frequencies selection in FMGS, but the signals and actually tuned navaid idents are generated from the sim navaids using custom signal patterns. COM frequencies are synchronized with XP and the aircraft is compatible and ready for online flights. But, there are some problems with external plugins compatibility that we are trying to solve.

All of the aircraft displays indication is completely implemented for normal and abnormal situations. We spent a lot of time making the displays look good, close to reality and readable. All of it’s reconfiguration logics is also there. All of the cockpit lights, brightnesses and indicators are switchable and adjustable as in the real aircraft.

Flight augmentation and flight guidance systems (FAC’s and FG parts of FMGS’s) are completely implemented with all of it’s functions and logics. This aircraft has a really complete implementation of the A320’s autopilot/autothrust systems with all of it’s functions. And it’s working exceptionally close to the real aircraft in all modes of operation, it’s transitions and generates a very realistic FD orders. This is a thing, that we were focused on, for a very long time, and the result is really great.

We have selected Thales FM rev1 specification as a reference Flight Management system for the first release. It’s slightly simpler than rev2 FM installed on the aircrafts today. We will expand it to the rev2 as soon, as time allows to do so. By the way, we have implemented most of the Flight Management core functions exactly as it should be. Primary, secondary and temporary flight plans, performance predictions, accurate profile computation with all of the constraints, etc. Only some minor things are not finished at this time, like ABEAM or OFFSET functions. There are no technical problems to implement them, but we want to stabilize the core functionality first.

Flight warning system is not yet completely finished, but most of it’s functions are working. All of the faults and warnings that you can see during normal and nearly normal operations are implemented. Deep faults, and systems behaviour in such situations, are not finished and not tested at all, so at this time, the aircraft is for normal operations only. Actually, all of the faults, reconfigurations and indications are already implemented because of the system architecture, but this is out of our focus for now. 

 

З.Ы.

А вот и паро новых видео 

По мне, так зачетно! Ещё бы звуки Камрада туда... 

1

Share this post


Link to post
Share on other sites
В 12.05.2017 в 09:44, Maxxe пишет:

Это звучит фантастически, и мне все еще кажется что я сплю. Анонсирован A320 Ultimate от FlightFactor. Это совсем другая модель, сделаная абсолютно не так как предыдущие модели. Это результат сотрудничества FlightFactor с командой занимающейся профессиональніми тренажерами. По сути это адаптация професссионального софта под ХР11, со своей собственной flightmodel (!!!! прощай ограничения х-плейна??!!!). Симуляция всего, вплоть до физический процессов в системах, симуляция ARINC со всеми задержками в передаче данных. Это звучит слишком хорошо чтобы быть правдой. Больше деталей и первые скриншоты здесь:

http://forums.x-plane.org/index.php?%2Fforums%2Ftopic%2F121624-a320-ultimate-from-flightfactor%2F

Here are the unique features planned for release:

·         Hi quality and realistic interior and exterior visual model.

·         Hi quality and realistic sound pack with hundreds of sounds from the real aircraft.

·         Hi quality display graphics (4K panel).

·         Unique rain effects.

·         Fast access popup panel system.

·         Precise aerodynamical model with unique features like transonic effects, hi speed stall etc.

·         Specific engine model with realistic performance and dynamics.

·         More than 10,000 simulated objects like computers, sensors, units, data buses, busbars, relays, etc. with its own logics and behavior.

·         Simulation of data exchange in ARINC data protocol between aircraft computers with precision loss and delays.

·         Realistic simulation of transition effects, self-tests and other real aircraft undocumented features.

·         Physically based implementation of electric, hydraulic, fuel and pneumatic systems with realistic responses and state transitions.

·         Precise flight management system with full profile predictions and modes of operation.

·         Autopilot, indistinguishable from real aircraft, with all modes, transition effects and undocumented features.

 

З.Ы. Страшно подумать сколько это будет стоить. Но если все выше правда. то это первый аирбас который мне захотелось подержать в руках.

Стоить сие чудо предварительно будет 100$, а там пасмотрим)

0

Share this post


Link to post
Share on other sites

нравится , на окнах в пассажирском салоне будет такой эффект ?
 

 

0

Share this post


Link to post
Share on other sites

А вот интересно, это же дефолтные облака? Будут ли эти все эффекты с Энвирой работать?

0

Share this post


Link to post
Share on other sites

Кто-нибудь знающий прокомментирует последнее видео, он разве всё сделал правильно, например я заметил (с 16 минуты) что Джон не включил топливные насосы и начал запускать двигатели, ни каких предупреждений, они завелись и он отправился в путь, может я ошибаюсь или у него не "труёвая" версия для обзора?

0

Share this post


Link to post
Share on other sites

Посмотрел кусок видео. Нафига дали модель стримеру который дупля в А320 не рубит? Это всё равно что мне дать новый мод для доты.

Андрей, движки запустятся и будут работать и без насосов. 

Называется gravity fuel feed. google this shit. 

Edited by Camrad
5

Share this post


Link to post
Share on other sites
1 час назад, Camrad пишет:

Посмотрел кусок видео. Нафига дали модель стримеру который дупля в А320 не рубит? Это всё равно что мне дать новый мод для доты.

Андрей, движки запустятся и будут работать и без насосов. 

Называется gravity fuel feed. google this shit. 

Там в команде есть и реальные пилоты, и люди которые очень шарят во всем этом и в разработке этого арбуза. Просто им, я думаю, не до стримов на ютубе. В результате, стримят и показывают продукт люди - простые симмеры. Которые, по идее, привыкли к полудефолтным крафтам, где 80% систем на вскидку бутафория. 

Камрад, ты бы написал разрабам? Ведь ты и с симом дружишь, и в реале арбуз знаешь, и видео пилить могёшь, и нам тут можешь рассказать. А? 

0

Share this post


Link to post
Share on other sites

Я писал Роме, обещал синуть скоро. 

0

Share this post


Link to post
Share on other sites

Это радует, будем ждать стрима!
А вообще, вроде как специально дают тестировать обычным пользователям. Реал пилоты и опытные симеры всё делают правильно, а надо посмотреть, какие косяки вылезут в тех условиях, в которые модель нубы загонят, и про которые профи не додумаются.

0

Share this post


Link to post
Share on other sites

Если бы у меня была идея стримить косяки, то я бы нашёл.

0

Share this post


Link to post
Share on other sites
В 13.10.2017 в 11:34, Camrad пишет:

Если бы у меня была идея стримить косяки, то я бы нашёл.

Думаю, отличная идея. ))

Edited by PokryshkinAA
0

Share this post


Link to post
Share on other sites

Новое экспресс видео на орге всплыло)), автопилот классно сделал дикраб перед касанием. вобщем неплохо, жду с нетерпением и надеюсь разрабы сделают поддержку смарткопайлот для него, я думаю это мастхэв для арбуза.

 

Edited by ANTA
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.