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у меня вылетает с вашим портом :-( вот лог

 

log.txt for X-Plane 10.11r3 X-Plane 101103 compiled on Oct 27 2012 20:18:45



This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.

If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.



If you got a hard system crash and want to report this to Laminar Research, then be sure to send your crash_report.txt file generated by the crash as well!



Windows 6.1 (build 7601/2) Service Pack 1

This is a 64-bit version of Windows.

CPU type: 586

Physical Memory (total for computer): 12852584448

Maximum Virtual Memory (for X-Plane only): 4294836224

CPU 0: Intel® Core i7-2600K CPU @ 3.40GHz Speed (mhz): 3392

CPU 0: Intel® Core i7-2600K CPU @ 3.40GHz Speed (mhz): 3392

CPU 0: Intel® Core i7-2600K CPU @ 3.40GHz Speed (mhz): 3392

CPU 0: Intel® Core i7-2600K CPU @ 3.40GHz Speed (mhz): 3392

CPU 0: Intel® Core i7-2600K CPU @ 3.40GHz Speed (mhz): 3392

CPU 0: Intel® Core i7-2600K CPU @ 3.40GHz Speed (mhz): 3392

CPU 0: Intel® Core i7-2600K CPU @ 3.40GHz Speed (mhz): 3392

CPU 0: Intel® Core i7-2600K CPU @ 3.40GHz Speed (mhz): 3392



X-System folder:'C:\X-Plane 10/', case sensitive=0



WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_NV_float_buffer

WGL_COLOR_BITS_ARB 32.000000

WGL_RED_BITS_ARB 8.000000

WGL_GREEN_BITS_ARB 8.000000

WGL_BLUE_BITS_ARB 8.000000

WGL_ALPHA_BITS_ARB 8.000000

WGL_DEPTH_BITS_ARB 24.000000

WGL_STENCIL_BITS_ARB 8.000000

WGL_SAMPLE_BUFFERS_ARB 0.000000

WGL_SAMPLES_ARB 0.000000

WGL_SWAP_METHOD_ARB 8234.000000

WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 1.000000

Disabling sRGB for ATI Catalyst 12-10 and older drivers.



OpenGL Vendor : ATI Technologies Inc.

OpenGL Render : AMD Radeon HD 7800 Series

OpenGL Version : 4.2.11931 Compatibility Profile Context (420/11931)

OpenGL Extensions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control



threaded_avail : 1 tex_clamp_avail : 1 add_env_avail : 1

combine_avail : 1 dis_fog_avail : 0 instance_avail : 1

two-sided stencil: 0 separate stencil : 1 tex_comp_avail : 1

vbo_avail : 1 pbo_avail : 1 automini_avail : 1

aniso_avail : 1 fsaa_avail : 1 occlude_avail : 1

sprites_avail : 1

sblend_avail : 1/1

vprog_avail : 1 (2147483647)

fprog_avail : 1 (2147483647/2147483647/2147483647/2147483647)

depth_tex_avail : 1

shad_objs_avail : 1

vshader_avail : 1 (29/1024/128/32/32/1024)

fshader_avail : 1 (1024)

glsl_avail : 1 (4.20/100)

first-gen shaders: 0

gshader_avail : 1 buniform_avail : 1 shad_lod_avail : 1

gpu_shad4_avail : 1 framebuf_avail : 1 frameblit_avail : 1

drawbuf_avail : 1 drawbuf2_avail : 1 tex_float_avail : 1

non_pots_avail : 1 packed_stencil : 1 texture_rg : 1

framebuffer_srgb : 0 copy_buf_avail : 1 pinned_avail : 1 sync/fence : 1

max tex units : 8 (32/16)

max iso filtering: 16.000000

max texture size : 16384 (hardware limit)

max point size : 63.000000

idx in vram : 1

This video card is: DX10 or 11 - With instancing (found glMapBufferRange)

CPU count : 8

Fetching plugins for C:\X-Plane 10/Resources/plugins



Loaded: C:\X-Plane 10/Resources/plugins/PluginAdmin/win.xpl.



My resources directory is: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\

My AirlinesDB is: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\airlines.dat

My liveries is: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\liveries.txt

SoundInit done



loadingC:\X-Plane 10\Resources\plugins\X-IvAp Resources\textures\xivap.png



loadingC:\X-Plane 10\Resources\plugins\X-IvAp Resources\textures\squawk_sby.png



loadingC:\X-Plane 10\Resources\plugins\X-IvAp Resources\textures\squawk_tx.png



loadingC:\X-Plane 10\Resources\plugins\X-IvAp Resources\textures\net_conn.png



loadingC:\X-Plane 10\Resources\plugins\X-IvAp Resources\textures\net_disc.png



loadingC:\X-Plane 10\Resources\plugins\X-IvAp Resources\textures\fpl_sent.png



loadingC:\X-Plane 10\Resources\plugins\X-IvAp Resources\textures\fpl_err.png



loadingC:\X-Plane 10\Resources\plugins\X-IvAp Resources\textures\squawk_id.png



loadingC:\X-Plane 10\Resources\plugins\X-IvAp Resources\textures\transponder.png



Graphics Init done



Loaded: C:\X-Plane 10/Resources/plugins/X-IvAp.xpl.



Loaded: C:\X-Plane 10/Resources/plugins/XSmartNDB/win.xpl.



C:\X-Plane 10\Resources\plugins\X-IvAp Resources\Doc8643.txt returned valid fp

XSB WARNING: package 'C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\x-csl-indexes.idx' could not be opened.

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\A320\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\AIRBUS\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\AN\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\AVROLINER\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\B738\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\B752\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\BOEING1\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\BOEING2\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\BOEING3\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\CARS\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\DHC\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\FOKKER\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\HELI\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\IL\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\Jets\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\MD11\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\MD80\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\MILITARY\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\PROP\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\Props\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\TU\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\TU144\xsb_aircraft.txt

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\TURPROP2\xsb_aircraft.txt

XSB WARNING: package 'C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\x-csl-indexes.idx' could not be opened.

XSB: Loading package: C:\X-Plane 10\Resources\plugins\X-IvAp Resources\CSL\YAK\xsb_aircraft.txt

==== CHANGING LANGUAGE TO: Р СѓСЃСЃРєРёР№. ====

ERROR: language file line 'On a Macintosh you can then edit your movies (and add music) with iMovie, which comes free on all new Macs. Editing software is available for sale on Windows machines.====_' missing right side translation.

ERROR: language file line 'Hook this machine up to another with an ethernet cable. If this box is checked, then X-Plane will send an image of the screen at the framerate and resolution specified in the QuickTime settings, compressed with S3TC compression. This could be useful for various research.====Соединить этот компьютер с другим по сети Ethernet. Если эта опция включена, X-Plane будет посылать по сети изображение с монитора, сжатое в формате Quicktime. ' does not have the same trailing spaces.

ERROR: language file line 'QuickTime 6.00 or later IS NOT installed on this machine! You cannot make any movies until you install it! You can download QuickTime for free from:====На вашем компьютере НЕ установлен кодек Quicktime версии 6.00 или выше! Вы не можете делать видеоролики своей игры! Скачать кодек QuickTime можно бесплатно с сайта: ' does not have the same trailing spaces.

ERROR: language file line '|Get the new beta as a demo if available. Leave this off unless you want to participate in the X-Plane beta program!====Получить бета-версию в качестве демонстрационной, если она доступна. Не включайте эту опцию, если вы ен собираетесь участвовать в бета-тестировании X-Plane' does not have its help tips correctly formatted.

ERROR: language file line 'There were errors while installing your scenery.====При установке ландшафтов произошли ошибки.' is a second translation of There were errors while installing your scenery.====При установке новых ландшафтов произошли ошибки.

ERROR: language file line '|Manually set the number of download streams. Typically leave this OFF, and the installer will find the best number of streams for you.====вручную устанавливать количество потоков при загрузке... обычно эту опцию лучше оставлять отключенной. Программа установки сама определит оптимальное количество потоков.' does not have its help tips correctly formatted.

ERROR: language file line 'compressor area|(square feet) { This is the frontal area of the engine compressor... it is 3.14 times the compressor radius squared. This is used to compute the DRAG of the jet engine at low throttle settings.====Площадь компрессора|(кв. футы) { Это фронтальная зона компрессора двигателя, равная произведению числа пи на квадрат радиуса. Эта величина используется для вычисления сопротивления воздуха для реактивного двигателя при низких значениях тяги. ' does not have the same trailing spaces.

ERROR: language file line 'max MP|(at full throttle, redline RPM, sea level, ISA)====макс наддув| (при полной тяге, оборотов двигателя у красной черты, на уровне моря, СМА) ' does not have the same trailing spaces.

ERROR: language file line 'spring k per unit mass lon, lat, vert| { ====к жестк. на 1 массы по осям| { константа динамической жесткости на единицу массы по продольной, поперечной и вертикальной осям' does not have the same trailing spaces.

ERROR: language file line '< Release brakes to take off >====< Отпустите тормоз для взлета > ' does not have the same trailing spaces.

ERROR: language file line '< Space bar to release winch >====< ПРОБЕЛ отсоединить лебёдку > ' does not have the same trailing spaces.

ERROR: language file line '< Space bar to drop >====< Нажмите ПРОБЕЛ для сброса > ' does not have the same trailing spaces.

ERROR: language file line '-your plane team red { ====-ваш самолет команда красных {' does not have the same trailing spaces.

ERROR: language file line '-red| { ====-красный| { ' does not have its help tips correctly formatted.

ERROR: language file line '-thickness|-(ratio) { Thickness ratio is the ratio of how THICK the airfoil is at its thickest point to its CHORD (from leading edge to trailing edge). Typical thickness ratios go from about 0.08 (for a thin, low-drag airfoil) to 0.16 (for a thick, hi-lift airfoil).==== -thickness|-(отношение) { Это отношение максимальной толщины крыла к хорде крыла. Обычно этот параметр составляет от 0.08 (тонкое, малоподъемное крыло) до 0.16 (толстое крыло с большой подъемной силой).' does not have the same leading spaces.

ERROR: language file line 'size|-ratio { How much area does 3-d light 2 cover. The ilght will be half-power at this distance.====Размер|-отнош. { Сколько лампа 2 покрывает 3д площади. ' does not have the same trailing spaces.

ERROR: language file line 'size|-ratio { How much area does 3-d light 1 cover. The ilght will be half-power at this distance.====Размер|-отнош. { Сколько лампа 1 покрывает 3д площади. ' does not have the same trailing spaces.

ERROR: language file line 'size|-ratio { How much area does 3-d light 3 cover. The ilght will be half-power at this distance.====Размер|-отнош. { Сколько лампа 3 покрывает 3д площади. ' does not have the same trailing spaces.

OpenAL vendor : OpenAL Community

OpenAL renderer : OpenAL Soft

OpenAL version : 1.1

OpenAL hardware : DirectSound Software

OpenAL extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic



Initializing off screen mememory.

Initializing off screen mememory complete.

I found the following scenery packages (prioritized in this order):

0 Custom Scenery/Airport_Zhuliany_UKKK_IEV/

1 Custom Scenery/74 region - Airport Chelyabinsk USCC/

2 Custom Scenery/74 region - Chelyabinsk/

3 Custom Scenery/74 region - Forests/

4 Custom Scenery/74 region - Terrain/

5 Custom Scenery/Nepal Lukla VNLK v10/

6 Custom Scenery/ZULS-Lhasa Gonggar Airport/

7 Custom Scenery/zPhoto_+41+008_+42+009_17_Corsica_2011-10/

8 Custom Scenery/Truscenery - EFHF Airport/

9 Custom Scenery/UWUB_Beloretsk/

10 Custom Scenery/Aerosoft - EDDH Airport Hamburg/

11 Custom Scenery/Aerosoft - EHAM Airport Amsterdam/

12 Custom Scenery/Aerosoft - LFBO Toulouse Airport/

13 Custom Scenery/Aerosoft - LFBO Toulouse Scenery/

14 Custom Scenery/Aerosoft - LSZH Zuerich Airport/

15 Custom Scenery/Aerosoft - LSZH Zuerich Scenery/

16 Custom Scenery/CISLibrary/

17 Custom Scenery/copenhagen_photo/

18 Custom Scenery/Dagestan/

19 Custom Scenery/EDDF_Frankfurt-Aerosoft!/

20 Custom Scenery/HECA/

21 Custom Scenery/Makhachkala-1/

22 Custom Scenery/OpenSceneryX/

23 Custom Scenery/ruscenery/

24 Custom Scenery/UAAA_Almaty/

25 Custom Scenery/UATE_Aktau/

26 Custom Scenery/UBBB_Baku/

27 Custom Scenery/UDYZ_Yerevan/

28 Custom Scenery/UEEE_Yakutsk/

29 Custom Scenery/UGSB_Batumi/

30 Custom Scenery/UGTB_Tbilisi/

31 Custom Scenery/UHMM_Magadan_Sokol/

32 Custom Scenery/UKBB_Borispyl/

33 Custom Scenery/UKCC_Donetsk/

34 Custom Scenery/UKHH_Osnova_Test/

35 Custom Scenery/UKHW_Chuguev/

36 Custom Scenery/UKOO_Odessa/

37 Custom Scenery/ULLI_Pulkovo!/

38 Custom Scenery/ULMM_Murmansk/

39 Custom Scenery/UMGG_2012/

40 Custom Scenery/UMMS_Minsk/

41 Custom Scenery/UNBB_Barnaul/

42 Custom Scenery/UNCC+NSK Area/

43 Custom Scenery/UNNT_Novosibirsk_05.11/

44 Custom Scenery/URKA Anapa/

45 Custom Scenery/URML_Uytash/

46 Custom Scenery/URMM_Mineralnyye vodi/

47 Custom Scenery/URMM_PHOTO_rc1/

48 Custom Scenery/URMT_Stavropol/

49 Custom Scenery/URRR_RostovDon!/

50 Custom Scenery/URSS_Sochi/

51 Custom Scenery/URSS_Sochi2012/

52 Custom Scenery/USCM_Magnitogorsk/

53 Custom Scenery/USSS_Koltsovo!/

54 Custom Scenery/UUDD Domodedovo by J.A.Romanov/

55 Custom Scenery/UUDD Zabor Pack/

56 Custom Scenery/UUOK_Kursk/

57 Custom Scenery/UUOO/

58 Custom Scenery/UUWW_Vnukovo/

59 Custom Scenery/UWGG_Strigino/

60 Custom Scenery/UWPP Penza/

61 Custom Scenery/UWWW_Kurumoch/

62 Custom Scenery/z_BY/

63 Custom Scenery/z_RU-BA/

64 Custom Scenery/z_RU-CHE/

65 Custom Scenery/z_RU-DA/

66 Custom Scenery/z_RU-KDA/

67 Custom Scenery/z_RU-MOS/

68 Custom Scenery/z_RU-MOW/

69 Custom Scenery/z_RU-NIZ/

70 Custom Scenery/z_RU-NVS/

71 Custom Scenery/z_RU-PNZ/

72 Custom Scenery/z_RU-ROS/

73 Custom Scenery/z_RU-SAM/

74 Custom Scenery/z_RU-STA/

75 Custom Scenery/z_RU-SVE/

76 Custom Scenery/z_RU-VOR/

77 Custom Scenery/z_UA/

78 Custom Scenery/Aerosoft - EBBR Brussels/

79 Custom Scenery/Aerosoft - EDDF Frankfurt/

80 Custom Scenery/Aerosoft - EDDH Hamburg/

81 Custom Scenery/Aerosoft - EDDK Cologne/

82 Custom Scenery/Aerosoft - EDDM Munich/

83 Custom Scenery/Aerosoft - EDDS Stuttgart/

84 Custom Scenery/Aerosoft - EDDT Berlin Tegel/

85 Custom Scenery/Aerosoft - EDDV Hannover/

86 Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/

87 Custom Scenery/Aerosoft - EGBB Birmingham/

88 Custom Scenery/Aerosoft - EGKK London-Gatwick/

89 Custom Scenery/Aerosoft - EGLL Heathrow/

90 Custom Scenery/Aerosoft - EGPF Glasgow/

91 Custom Scenery/Aerosoft - EGSS London-Stansted/

92 Custom Scenery/Aerosoft - EIDW Dublin/

93 Custom Scenery/Aerosoft - LEBL Barcelona/

94 Custom Scenery/Aerosoft - LEMD Madrid/

95 Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/

96 Custom Scenery/Aerosoft - LFPG Paris CDG/

97 Custom Scenery/Aerosoft - LFPO Paris Orly/

98 Custom Scenery/Aerosoft - LPFR Faro/

99 Custom Scenery/Aerosoft - LSGG Genf/

100 Custom Scenery/KSEA Demo Area/

101 Custom Scenery/KSEA Demo Terrain/

102 Global Scenery/Bug Fixes/

103 Global Scenery/Extra Islands/

104 Global Scenery/X-Plane 10 Global Scenery/

105 Resources/default scenery/1000 autogen/

106 Resources/default scenery/1000 decals/

107 Resources/default scenery/1000 forests/

108 Resources/default scenery/1000 roads/

109 Resources/default scenery/1000 urban terrain/

110 Resources/default scenery/1000 world terrain/

111 Resources/default scenery/700 roads/

112 Resources/default scenery/900 beaches/

113 Resources/default scenery/900 europe objects/

114 Resources/default scenery/900 forests/

115 Resources/default scenery/900 roads/

116 Resources/default scenery/900 us objects/

117 Resources/default scenery/900 world object placeholders/

118 Resources/default scenery/airport decals/

119 Resources/default scenery/airport scenery/

120 Resources/default scenery/default apt dat/

121 Resources/default scenery/default atc/

122 Resources/default scenery/sim objects/



Syntax error - unknown glyph at @|,^lu}F{^rd}

(in sign '{@|,^lu}F{^rd}' from airport LSZH)

Syntax error - unknown glyph [

Syntax error - unknown glyph ^

Syntax error - unknown glyph r

Syntax error - unknown glyph d

Syntax error - unknown glyph }

(in sign '{@Y,^ld}D{|,^lu}E{|}E[^rd}' from airport LSZH)

Syntax error - unknown glyph at @Y]H3{^ru}{|}H{^rd}

Syntax error - unknown glyph at {|}H{^rd}

Syntax error - unknown glyph at H{^rd}

Parse error: no closing brace.

(in sign '{@Y,^l}C2{|}{^lu}H{@L}K{@Y]H3{^ru}{|}H{^rd}' from airport LSZH)

Syntax error - unknown glyph at @L]E7{^@Y,ld}E{^ru}

Syntax error - unknown glyph at ld}E{^ru}

Syntax error - unknown glyph at E{^ru}

Parse error: no closing brace.

(in sign '{@L]E7{^@Y,ld}E{^ru}' from airport LSZH)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A2_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A2_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A3_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A3_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A4_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A4_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A5_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A8_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A6_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A6_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_C_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_C_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_B_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T2_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T2_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_Z_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_A9_' from airport HECA)

Warning: illegal space found after glyph 19 name = S

Warning: illegal space found before glyph 28 name = 1

(in sign '{@L}BYPASS_1{@Y}_{^l}G{^r}' from airport HECA)

Could not find tile 48 name is close-frame

(in sign '{@L}BYPASS_1_{@Y}{^l}G{^r}' from airport HECA)

Could not find tile 48 name is close-frame

(in sign '{@L}BYPASS_3_' from airport HECA)

Warning: illegal space found after glyph 19 name = S

Warning: illegal space found before glyph 30 name = 3

(in sign '{@L}BYPASS_3{@Y}_{^l}U{^r}_' from airport HECA)

Warning: illegal space found after glyph 19 name = S

Warning: illegal space found before glyph 30 name = 3

(in sign '{@L}BYPASS_3{@Y}_{^l}G{^r}' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_V_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_T_' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_Q_' from airport HECA)

Warning: illegal space found after glyph 19 name = S

Warning: illegal space found before glyph 31 name = 4

(in sign '{@L}BYPASS_4' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}_P_' from airport HECA)

Warning: illegal space found after glyph 20 name = T

Warning: illegal space found before glyph 28 name = 1

(in sign '{@L}EXIT_1{@Y}{safety}{safety}{safety}' from airport HECA)

Warning: illegal space found after glyph 20 name = T

Warning: illegal space found before glyph 28 name = 1

(in sign '{@Y}{safety}{safety}{safety}{@L}EXIT_1' from airport HECA)

Warning: illegal space found after glyph 20 name = T

Warning: illegal space found before glyph 29 name = 2

(in sign '{@L}EXIT_2{@Y}{safety}{safety}{safety}' from airport HECA)

Warning: illegal space found after glyph 20 name = T

Warning: illegal space found before glyph 29 name = 2

(in sign '{@Y}{safety}{safety}{safety}{@L}EXIT_2' from airport HECA)

Warning: illegal space found after glyph 20 name = T

Warning: illegal space found before glyph 30 name = 3

(in sign '{@L}EXIT_3{@Y}{safety}{safety}{safety}' from airport HECA)

Warning: illegal space found after glyph 20 name = T

Warning: illegal space found before glyph 30 name = 3

(in sign '{@Y}{safety}{safety}{safety}{@L}EXIT_3' from airport HECA)

Warning: illegal space found after glyph 20 name = T

Warning: illegal space found before glyph 31 name = 4

(in sign '{@L}EXIT_4{@Y}{safety}{safety}{safety}' from airport HECA)

Warning: illegal space found after glyph 20 name = T

Warning: illegal space found before glyph 31 name = 4

(in sign '{@Y}{safety}{safety}{safety}{@L}EXIT_4' from airport HECA)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}A1|{@Y}{^l}B' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}A2|{@Y}B{^u}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}A3|{@Y}B{^u}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}A4|{@Y}B{^u}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}B|{@Y}{^l}C|B{^u}|A5{^r}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}A5|{@Y}{^l}B{^r}|C{^u}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}B|{@Y}{^l}A5|B{^u}|C{^r}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}A6|{@Y}B{^l}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}C|{@Y}{^l}B{^r}|A5{^u}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}13|{@Y}{^l}2{^r}|9{^}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}2|{@Y}{^l}13|{^u}2|9{^r}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}15|{@Y}16{^u}|2{^r}' from airport UKBB)

Syntax error - unknown glyph Х

(in sign '{@Y}{^l}14|2Х{^u}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}14|{@Y}{^r}2{^l}' from airport UKBB)

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@L}2|{@Y}{^u}2|10{^r}' from airport UKBB)

Syntax error - unknown glyph at @Y.^u}C{@Y}B{^r}

Syntax error - unknown glyph at C{@Y}B{^r}

Syntax error - unknown glyph at B{^r}

Parse error: no closing brace.

(in sign '{@Y,^l}D{@L}A{@Y.^u}C{@Y}B{^r}' from airport UMMS)

Could not find tile 37 name is -

(in sign '{@Y,^u}TWY{@L}03{@@}{@Y,^l}STAND{@L}1-4' from airport URMM)

Syntax error - unknown glyph at @Y^u}STAND_9-1

Syntax error - missing closing brace.

(in sign '{@Y}STAND_10{@@}{@Y^u}STAND_9-1' from airport URRR)

Could not find tile 7 name is G

Could not find tile 48 name is close-frame

Could not find tile 47 name is open-frame

Could not find tile 48 name is close-frame

(in sign '{@B}G|{@Y}{^l}A{^r}' from airport USSS)

Syntax error - unknown glyph Х

(in sign '{@Y}Х{^l}G|{@Y}A{^u}' from airport USSS)

Could not find tile 2 name is B

Could not find tile 48 name is close-frame

(in sign '{@B}B{@Y}PERRON{^u}' from airport USSS)

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

We found a duplicate runway 35/17 vs 35/17 at airport UUO1

Syntax error - unknown glyph v

Syntax error - unknown glyph n

Syntax error - unknown glyph u

Syntax error - unknown glyph k

Syntax error - unknown glyph o

Syntax error - unknown glyph v

Syntax error - unknown glyph o

(in sign '{@Y,^u}vnukovo-2' from airport UUWW)

Syntax error - unknown glyph v

Syntax error - unknown glyph n

Syntax error - unknown glyph u

Syntax error - unknown glyph k

Syntax error - unknown glyph o

Syntax error - unknown glyph v

Syntax error - unknown glyph o

(in sign '{@Y,^u}vnukovo-2' from airport UUWW)

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

We found a duplicate runway H124H124/H124 vs H124H124/H124 at airport LSGG

Could not find tile 48 name is close-frame

(in sign '{@B}{no-entry}' from airport KBFI)

ATC audio initialized.

WARNING: texture Aircraft/my/Airplanes/777old/777_icon.png has a size that is not a power of 2; it may not render correctly.

WARNING: texture Aircraft/my/Airplanes/777 Worldliner Professional/777_icon.png has a size that is not a power of 2; it may not render correctly.

0:00:00.831 D/HID: HID Bridge Running

0:00:00.831 I/REN: Setting |draw view indicator read from prefs as 1.

0:00:00.831 I/REN: Setting |dim under high G-load or hypoxia read from prefs as 1.

0:00:00.831 I/REN: Setting |draw hi-res planet textures from orbit read from prefs as 1.

0:00:00.831 I/REN: Setting |draw forest fires and balloons read from prefs as 0.

0:00:00.831 I/REN: Setting |draw birds and deer in nice weather read from prefs as 0.

0:00:00.831 I/REN: Setting |draw aircraft carriers and frigates read from prefs as 0.

0:00:00.831 I/REN: Setting |draw Aurora Borealis read from prefs as 0.

0:00:00.831 I/REN: Setting |number of trees read from prefs as 2.

0:00:00.831 I/REN: Setting |number of objects read from prefs as 4.

0:00:00.831 I/REN: Setting |number of roads read from prefs as 2.

0:00:00.831 I/REN: Setting |number of cars read from prefs as 3.

0:00:00.831 I/REN: Setting |world detail distance read from prefs as 3.

0:00:00.831 I/REN: Setting |airport detail read from prefs as 3.

0:00:00.831 I/REN: Setting |water reflection detail read from prefs as 3.

0:00:00.831 I/REN: Setting compress textures to save VRAM read from prefs as 1.

0:00:00.831 I/REN: Setting |runways follow terrain contours read from prefs as 1.

0:00:00.831 I/REN: Setting |draw volumetric fog read from prefs as 1.

0:00:00.831 I/REN: Setting |draw per pixel lighting read from prefs as 1.

0:00:00.831 I/REN: Setting |HDR rendering read from prefs as 1.

0:00:00.831 I/REN: Setting |shadow detail read from prefs as 2.

0:00:00.831 I/REN: Setting |atmospheric scattering read from prefs as 1.

0:00:00.831 I/REN: Setting |HDR anti-aliasing read from prefs as 1.

0:00:00.831 I/REN: Setting |3-D bump-maps read from prefs as 1.

0:00:00.831 I/REN: Setting |gritty detail textures read from prefs as 1.

0:00:00.831 E/APT: Found a bad-location ramp start: NFMO

0:00:00.831 E/APT: Found a bad-location ramp start: NFFR

0:00:00.831 W/ATC: Found overlapping airports with overlapping controller freqs at RJCJ and RJCC!

0:00:00.831 W/ATC: Found overlapping airports with overlapping controller freqs at RJCJ and RJCC!

0:00:00.831 W/ATC: Found overlapping airports with overlapping controller freqs at UK59 and UKHW!

0:00:00.831 W/ATC: Found overlapping airports with overlapping controller freqs at 9L2 and KEDW!

0:00:00.831 W/ATC: Found overlapping airports with overlapping controller freqs at UL07 and ULLV!

0:00:00.831 W/ATC: Found overlapping airports with overlapping controller freqs at KNSE and KNDZ!

0:00:00.831 W/ATC: Rewrote RJCJ atc_ControllerRole_Del's freq: 12190 to 11800 for being in conflict!

0:00:00.831 W/ATC: Rewrote RJCJ atc_ControllerRole_Twr's freq: 12620 to 11802 for being in conflict!

0:00:00.831 W/ATC: Rewrote UK59 atc_ControllerRole_Twr's freq: 12400 to 11800 for being in conflict!

0:00:00.831 W/ATC: Rewrote 9L2 atc_ControllerRole_Twr's freq: 12070 to 11800 for being in conflict!

0:00:00.831 W/ATC: Rewrote UL07 atc_ControllerRole_Twr's freq: 12400 to 11802 for being in conflict!

0:00:00.831 W/ATC: Rewrote KNSE atc_ControllerRole_Twr's freq: 12140 to 11800 for being in conflict!

0:00:00.831 D/State: Received: 0:0

0:00:00.831 D/HID: Hardware ADDED(06a3, 0464) - Saitek Cyborg USB Stick at path \\?\hid#vid_06a3&pid_0464#7&bb41c4e&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}

0:00:00.831 I/JOY: REGISTER Joystick device: Saitek Cyborg USB Stick - VID:1699PID:1124, this is a familiar device.

0:00:00.831 D/HID: BUTTON Added Index: 0 (0009, 0001) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 1 (0009, 0002) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 2 (0009, 0003) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 3 (0009, 0004) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 4 (0009, 0005) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 5 (0009, 0006) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 6 (0009, 0007) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 7 (0009, 0008) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 8 (0009, 0009) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 9 (0009, 000a) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 10 (0009, 000b) for handle: 0x00ae6da0

0:00:00.831 D/HID: BUTTON Added Index: 11 (0009, 000c) for handle: 0x00ae6da0

0:00:00.831 D/HID: AXIS Added Index: 0 (0001, 0031) for handle: 0x00ae6da0. Min/Max 0 - 1023

0:00:00.831 D/HID: AXIS Added Index: 1 (0001, 0030) for handle: 0x00ae6da0. Min/Max 0 - 1023

0:00:00.831 D/HID: AXIS Added Index: 2 (0001, 0032) for handle: 0x00ae6da0. Min/Max 0 - 511

0:00:00.831 D/HID: AXIS Added Index: 3 (0001, 0035) for handle: 0x00ae6da0. Min/Max 0 - 511

0:00:00.831 D/HID: HATSWITCH Added Index: 0 (0001, 0039) for handle: 0x00ae6da0. It has 8 positions.

0:00:00.831 D/HID: END HARDWARE

0:00:55.266 I/ACF: Loading airplane number 0 with Aircraft/my/CRJ-200/CRJ200.acf

Fetching plugins for C:\X-Plane 10/Aircraft/my/CRJ-200/plugins



OpenAL available device: DirectSound Software

OpenAL default device: DirectSound Software

OpenAL current device: DirectSound Software

Loaded: C:\X-Plane 10/Aircraft/my/CRJ-200/plugins/CRJAvionics/win.xpl.



Aircraft/my/CRJ-200/objects/Cockpit_Main.obj:11781

VT 0.8453 0.1314 2.3871 0.000 0.000 -0.000 0.3622 0.6477

WARNING: object Aircraft/my/CRJ-200/objects/Cockpit_Main.obj has normals of the wrong length.

Aircraft/my/CRJ-200/objects/Cockpit_PanelCentral.obj:17027

VT -0.0214 -0.0073 2.3929 0.000 0.000 -0.000 0.2487 0.7596

WARNING: object Aircraft/my/CRJ-200/objects/Cockpit_PanelCentral.obj has normals of the wrong length.

Aircraft/my/CRJ-200/objects/Cockpit_PanelSuperior.obj:7425

VT -0.1676 0.7291 2.4940 0.000 0.000 -0.000 0.6399 0.8161

WARNING: object Aircraft/my/CRJ-200/objects/Cockpit_PanelSuperior.obj has normals of the wrong length.

Aircraft/my/CRJ-200/objects/Cabin.obj:22035

VT 0.3409 0.7517 16.1731 0.000 0.000 -0.000 0.8924 0.0639

WARNING: object Aircraft/my/CRJ-200/objects/Cabin.obj has normals of the wrong length.

Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/AC.obj:168

VT -17.6862 4.8034 -10.6820 0.000 0.000 -0.000 0.99193 0.94056

WARNING: object Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/AC.obj has normals of the wrong length.

Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/GND.obj:139

VT -9.2213 6.9200 6.1000 0.000 0.000 -0.000 0.11344 0.87997

WARNING: object Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/GND.obj has normals of the wrong length.

Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/voen.obj:3392

VT -17.5000 3.7614 -6.5000 0.000 0.000 -0.000 0.56042 0.18893

WARNING: object Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/voen.obj has normals of the wrong length.

Custom Scenery/ruscenery/aircrafts/tu-95.obj:1926

VT -0.0000 4.4762 17.3702 0.000 0.000 -0.000 0.712 0.1095

WARNING: object Custom Scenery/ruscenery/aircrafts/tu-95.obj has normals of the wrong length.

Custom Scenery/ruscenery/aircrafts/su-22.obj:3538

VT 0.3048 2.6666 -9.4224 0.000 0.000 -0.000 0.8212 0.425

WARNING: object Custom Scenery/ruscenery/aircrafts/su-22.obj has normals of the wrong length.

Custom Scenery/ruscenery/aircrafts/mig-25-2.obj:5982

VT -0.9463 1.6328 -3.7567 0.000 0.000 -0.000 0.0742 0.4358

WARNING: object Custom Scenery/ruscenery/aircrafts/mig-25-2.obj has normals of the wrong length.

Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/Angar2.obj:2476

VT 11.5400 6.3366 26.5702 0.000 0.000 -0.000 0.44739 0.96795

WARNING: object Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/Angar2.obj has normals of the wrong length.

Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/Angar.obj:3806

VT 21.9002 0.2527 -30.6680 0.000 0.000 -0.000 0.5451 0.4173

WARNING: object Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/Angar.obj has normals of the wrong length.

Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/Vishka.obj:31374

VT -27.8326 8.9336 -21.6798 0.000 0.000 -0.000 0.8564 0.8329

WARNING: object Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/Vishka.obj has normals of the wrong length.

Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/parking2.obj:1642

VT 3.4368 0.0000 -10.4564 0.000 0.000 -0.000 0.60616 0.76864

WARNING: object Custom Scenery/Airport_Zhuliany_UKKK_IEV/objects/parking2.obj has normals of the wrong length.

Custom Scenery/UKBB_Borispyl/objects/UKBB.obj:689

VT 287.3009 16.3545 -28.8720 0.000 0.000 -0.000 0.9968 0.9039

WARNING: object Custom Scenery/UKBB_Borispyl/objects/UKBB.obj has normals of the wrong length.

WARNING: texture Custom Scenery/Airport_Zhuliany_UKKK_IEV/lines/GRAN_C.png has a size that is not a power of 2; it may not render correctly.

WARNING: texture Custom Scenery/Airport_Zhuliany_UKKK_IEV/lines/Osevaya_lin1.png has a size that is not a power of 2; it may not render correctly.

WARNING: texture Custom Scenery/Airport_Zhuliany_UKKK_IEV/lines/GRANL.png has a size that is not a power of 2; it may not render correctly.

WARNING: texture Custom Scenery/Airport_Zhuliany_UKKK_IEV/lines/GRAN.png has a size that is not a power of 2; it may not render correctly.

WARNING: texture Custom Scenery/Airport_Zhuliany_UKKK_IEV/lines/Osevaya_lin.png has a size that is not a power of 2; it may not render correctly.

WARNING: texture Custom Scenery/Airport_Zhuliany_UKKK_IEV/lines/Osevaya_pl.png has a size that is not a power of 2; it may not render correctly.

WARNING: texture Custom Scenery/Airport_Zhuliany_UKKK_IEV/lines/Osevaya_tor.png has a size that is not a power of 2; it may not render correctly.

WARNING: texture Custom Scenery/Airport_Zhuliany_UKKK_IEV/lines/ILS.png has a size that is not a power of 2; it may not render correctly.

WARNING: texture Custom Scenery/Airport_Zhuliany_UKKK_IEV/Lines/LineR_double.png has a size that is not a power of 2; it may not render correctly.

0:00:55.266 I/FLT: Init p0 type:loc_tak apt:UKKK rwy:08

0:00:55.266 I/SCN: DSF load time: 44777 for file Custom Scenery/z_UA/Earth nav data/+40+020/+49+029.dsf (0 tris)

0:00:55.266 I/SCN: DSF load time: 2369789 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+40+020/+49+029.dsf (163066 tris)

0:00:55.266 I/SCN: DSF load time: 5820 for file Custom Scenery/z_UA/Earth nav data/+40+030/+49+030.dsf (0 tris)

0:00:55.266 I/SCN: DSF load time: 2067224 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+40+030/+49+030.dsf (162032 tris)

0:00:55.266 I/SCN: DSF load time: 7735 for file Custom Scenery/z_UA/Earth nav data/+40+030/+49+031.dsf (0 tris)

0:00:55.266 I/SCN: DSF load time: 2213736 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+40+030/+49+031.dsf (160135 tris)

0:00:55.266 I/SCN: DSF load time: 4463 for file Custom Scenery/z_UA/Earth nav data/+50+020/+50+029.dsf (0 tris)

0:00:55.266 I/SCN: DSF load time: 1707749 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50+020/+50+029.dsf (133179 tris)

0:00:55.266 I/SCN: DSF load time: 778638 for file Custom Scenery/Airport_Zhuliany_UKKK_IEV/Earth nav data/+50+030/+50+030.dsf (0 tris)

0:00:55.266 I/SCN: DSF load time: 133295 for file Custom Scenery/UKBB_Borispyl/Earth nav data/+50+030/+50+030.dsf (0 tris)

0:00:55.266 I/SCN: DSF load time: 46826 for file Custom Scenery/z_UA/Earth nav data/+50+030/+50+030.dsf (0 tris)

0:00:55.266 I/SCN: DSF load time: 2208175 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50+030/+50+030.dsf (169952 tris)

0:00:55.266 I/SCN: DSF load time: 4844 for file Custom Scenery/z_UA/Earth nav data/+50+030/+50+031.dsf (0 tris)

0:00:55.266 I/SCN: DSF load time: 971478 for file Global Scenery/X-Plane 10 Global Scenery/Earth nav data/+50+030/+50+031.dsf (76076 tris)

--=={This application has crashed!}==--

 

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Странно в логе никаких ошибок, просто крэш.

Может попробуйте обновить ХП. И как вариант подвинуть z_UA если я правильно понял это OSM, просто посмотреть что будет.

Если загрузится верните назад ОСМ и затем в файле scenery_packs.ini  z_UA перенисите в самый низ списка.

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2 approved, а можно и мне в личку, почему АЫЧ не потянет. Ато я от Х-плейна пока отошел. Хочется знать - мож мне не стоит и заморачиваться тогда.

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Та зачем в личку, мне вот тоже интересно

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Странно в логе никаких ошибок, просто крэш.

Может попробуйте обновить ХП. И как вариант подвинуть z_UA если я правильно понял это OSM, просто посмотреть что будет.

Если загрузится верните назад ОСМ и затем в файле scenery_packs.ini  z_UA перенисите в самый низ списка.

заработало, обновил сим до беты, потом обратно вернул в старую версию и все работает. А можно скинуть куда версию с самолётами на стоянке?

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заработало, обновил сим до беты, потом обратно вернул в старую версию и все работает. А можно скинуть куда версию с самолётами на стоянке?

Хорошо что заработало.

Всмысле с самолётами на стоянке? Не понял вопрос.

Паша, да вопрос в кол-ве поликов да размере текстур и шоб майка не загнулась от такого счастья. ХП инструменты как то полигоны, деревья понятно не катят.

Edited by CheAG_Slava

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UKR67393: вы я так понял про нормали. Ну дак по идее любой редактор это должен уметь делать. С Model Converter X и Г-максом не знаком.

Группы сгляживания в ХП ну никак не влияют на производительность.

Дифуззный цвет просто =1,0 прописан какие тут могут быть трудности?

Мы вобще в ветке Х-плейн, если что.

approved, ну а 3D модели из сцены Жулян для хр которые можно получить в 3DS подойдут для дальнейшей компилляции для мсфс? Насколько мнеизвестно 3DS файлы макс может ). CheAG_Slava, вас понял. Сможете прислать все файлы с 3DS моделями на почтовый адресс? Попытаюсь скомпиллировать для мсфс2004. Давно хочу заняться переделкой сценария ап Жулян для мсфс2004, да к автору сцены Жулян для мсфс2004 невозможно достучаться с просьбой улучшить сцену... PS-(Если не в курсе)как сообщают известные специалисты бесплатная программа G-Max 1.2 это раняя версия 3D Sudio Max(3.1, подарок фирмы Autodesk пользователям). Только с кой какими небольшими различиями. Диффузный цвет удаляют у моделей одним нехитрым приемом-авторитетные специалисты сообщают что неудаленный диффузный цвет и группы сглаживания у модели приводит к потере фпс. Спорить по этим мнениям не буду, интересуют только модели которые Вы можете получить из сцены. Подложка для сцены пока второстепенна, подложку для сценария(до границ летного поля) можно создать полигоном лк за мин 5-10. Покрытие мод адр-готовые афкады для начала есть. Надеюсь что G-Max сможет открыть файлы 3DS и скомпиллировать для мсфс. Edited by UR67393

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Хорошо что заработало.

Всмысле с самолётами на стоянке? Не понял вопрос.

Паша, да вопрос в кол-ве поликов да размере текстур и шоб майка не загнулась от такого счастья. ХП инструменты как то полигоны, деревья понятно не катят.

в смысле со статистическим  траффиком 

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Ну видели мое видео - куча самолетов на стоянке из каропки. Правда ставил open и ru scenery (значит самые свежие) может в этом дело?. Если в графике детальность аэропорта будет на минимуме, какие то самолеты быть все равно должны

Edited by skyteacher

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Ну видели мое видео - куча самолетов на стоянке из каропки. Правда ставил open и ru scenery (значит самые свежие) может в этом дело?. Если в графике детальность аэропорта будет на минимуме, какие то самолеты быть все равно должны

это мой глюк :-) первый раз полетал над аэропортом и не увидел самолетов, сейчас поставил на стоянку и они на месте ;-) спасибо за порт, в детстве был в нём ))) 

 

мне вот интересно, а станция Жуляны ж/д это аэропорт? просто в детстве мы проезжали её (как раз в аэропорт надо было попасть) и я настаивал что надо выйди было на этой станции ))

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Отличный,просто велеколепный сценарий.Но встаёт вопрос-где АТС,я посмотрел в апт дат ничего там нет.Но даже если прописать АТС сим не увидит рулёжек а значит не даст руление

Edited by krivoy

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Cаша, буду предельно с тобою честен: Его там нет, и на этапе создания сцены, даже мыслей о нём не было (летаем в ИВАО) :)

вот уж о чём даже не подумали......:)

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Cаша, буду предельно с тобою честен: Его там нет, и на этапе создания сцены, даже мыслей о нём не было (летаем в ИВАО) :)

вот уж о чём даже не подумали...... :)

Слава, гавно вопрос,сделаю сам-делов то.Или лучше всего что бы каждый туда не лез,вместо рулёжек грамотно нарисуйте путь АТС в ВЕД.Так думаю будет справеливо.А то щас каждый начнёт ковырять и колупать и получится чёрт и что.И выложите апт для тех кто не летает св сетке

Edited by krivoy

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Как сделаешь, кидай сюда, всем. А то привыкли все тихорить:)

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Саш чесс слово, с Мат частью даже не знаком, в эти дебри как-то не лазили! :)

Ты мну прям ступор сначала загнал этим вопросом :blink:

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Как сделаешь, кидай сюда, всем. А то привыкли все тихорить :)

Я не знаю частот,плюс путь могу нарисовать без остановки на предварительном.Ну то есть запросил руление,получил его и вперёд....прямо на ВПП и взлёт. Это первое,второе...пробовал рисовать апт даже опуская его ниже вашего покрытия всё равно его чуть заметно.А это уже онанизм.Портить такую сцену рука не поднимается.Я такой фокус делал сотню раз,но то были сцены конвертированые и я тупо с покрытия убирал прозрачнось ,рисовал как нибуть апт(только  для того что бы сим увидел) и так выходило.Тут совсем другое,тут нужно грамотно,знать во-первых частоты во вторых знать как рисовать путь как к предварительному,так и исполнительному вводя при этом нужные частоты.

Edited by krivoy

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ATIS 127.147

GND 119.00

TWR 122.50

По рулёжкам нужно схемы смотреть, чуток позже поищу.

Матвей у тя там АИП-ов нет под рукой? У меня Джепп дореволюционный.

Edited by CheAG_Slava

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Щас введу нове значения.Вот от фонаря прописал и уже дисп базарит,но когда речь доходит до запроса частоты руления всё...капут.Слава что за частота ATIS?

post-54215-0-79735400-1361040334_thumb.jpg

post-54215-0-72530100-1361040337_thumb.jpg

Edited by krivoy

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approved, ну а 3D модели из сцены Жулян для хр которые можно получить в 3DS подойдут для дальнейшей компилляции для мсфс? Насколько мнеизвестно 3DS файлы макс может ). CheAG_Slava, вас понял. Сможете прислать все файлы с 3DS моделями на почтовый адресс? Попытаюсь скомпиллировать для мсфс2004. Давно хочу заняться переделкой сценария ап Жулян для мсфс2004, да к автору сцены Жулян для мсфс2004 невозможно достучаться с просьбой улучшить сцену... PS-(Если не в курсе)как сообщают известные специалисты бесплатная программа G-Max 1.2 это раняя версия 3D Sudio Max(3.1, подарок фирмы Autodesk пользователям). Только с кой какими небольшими различиями. Диффузный цвет удаляют у моделей одним нехитрым приемом-авторитетные специалисты сообщают что неудаленный диффузный цвет и группы сглаживания у модели приводит к потере фпс. Спорить по этим мнениям не буду, интересуют только модели которые Вы можете получить из сцены. Подложка для сцены пока второстепенна, подложку для сценария(до границ летного поля) можно создать полигоном лк за мин 5-10. Покрытие мод адр-готовые афкады для начала есть. Надеюсь что G-Max сможет открыть файлы 3DS и скомпиллировать для мсфс.

Я этот аэропорт не делал!Так что спрашивайте у хозяина.

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Видите куда толпа ломится-вот оттуда и будем взлетать,вот туда и рисовать нужно путь.

post-54215-0-23889800-1361040940_thumb.jpg

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Вообщем всё понятно-исполнительный старт 08 .

post-54215-0-73957800-1361041321_thumb.jpg

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Ну что,первый тест....

post-54215-0-84360300-1361042927_thumb.jpg

post-54215-0-17742000-1361042930_thumb.jpg

post-54215-0-78778900-1361042934_thumb.jpg

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post-54215-0-61533700-1361042954_thumb.jpg

post-54215-0-35604400-1361042958_thumb.jpg

post-54215-0-48920400-1361042961_thumb.jpg

  • Upvote 2

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Значится так-вот предварительная версия апт.лат для работы в офлайн.Что бы не трогать АТР который стоит впереди и следовать строго по линии разметки нарисовал вот такой путь следования к исполнительному старту.При нцип прост-всё как у людей запрашиваете диспа,у него потом запрашиваете руление, следуете к ВПП перед ней останавливаетесь смотрите по сторонам,если ни кто не садится и полоса свободна выруливаете на ВПП и взлетаете не дожидаясь комманды диспа.После взлета дисп как обычно с вами связывается....А куда выложить апт?

post-54215-0-16528600-1361047701_thumb.jpg

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и взлетаете не дожидаясь комманды

 

???? Объясните пожалуйста

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